Prodigy Inventory 2.0 [ox]

posted 03-09-2025 09:59 1.378 views 11 replies
iASD3
0 Posts
183 Credits
N/A Since
#1 1.378 views 11 replies
I will buy it from you if you own it


I WANT
[UI Source] PLZZZ
replies (11)
Karthik_V_C
87 Posts
7,413 Credits
Mar 2024 Since
#1
I have posted it waiting for approval
iASD3
6 Posts
183 Credits
Sep 2022 Since
#2

Karthik_V_C,
I have posted it waiting for approval

can i get ur discord?
tapsmella7
210 Posts
2,855 Credits
May 2024 Since
#5
# Prodigy Themed Inventory



https://drive.google.com/file/d/13R3G3GSd6ZdT7IYdT2Vn9hj_-QyE4o6Q/view?usp=sharing

Here i was the first was that leaked this on this website its rare so


if u dont trust
[EMBED content="post-413779"]https://highleaks.com/threads/request-prodigyrp-2-0-inspired-inventory.32544/#post-413779[/EMBED]


look on There i was The first person that leaked it so dont give ur self Credits please its for evryone to have for free;)
John_G
205 Posts
82,774 Credits
May 2022 Since
#6

bobaflexx.,
What is the password?

No password set 🙄
[attachment removed][/attachment]
wolfelithun
222 Posts
1,276 Credits
Mar 2023 Since
#7

John_G,
Temporary link

Something wrong with the link
iASD3
6 Posts
183 Credits
Sep 2022 Since
#9

John_G,
Temporary link

THX BRO DID U HAVE UI Source?
tapsmella7
210 Posts
2,855 Credits
May 2024 Since
#10

iASD3,
THX BRO DID U HAVE UI Source?

Nope and idk if someone wil share that but just be happy with this one for now
Hopatchke
52 Posts
5,584 Credits
Aug 2022 Since
#11
change in ox_inventory > modules > utils > client.lua

Search > point Cpoint

change to this

---@param point CPoint
function Utils.nearbyMarker(point)
if point.isClosest and point.currentDistance < 1.2 then
if not hasTextUi then
hasTextUi = point
lib.showTextUI(point.prompt.message, point.prompt.options)
end
if IsControlJustReleased(0, 38) then
CreateThread(function()
if point.inv == 'policeevidence' then
client.openInventory('policeevidence')
elseif point.inv == 'crafting' then
client.openInventory('crafting', { id = point.benchid, index = point.index })
else
client.openInventory(point.inv or 'drop', { id = point.invId, type = point.type })
end
end)
end
elseif hasTextUi == point then
hasTextUi = nil
lib.hideTextUI()
end
end

enjoy ;)

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