Yes ı fixed qbcore
local QBCore = exports['qb-core']:GetCoreObject()
RegisterNetEvent('ac-shop:pay')
AddEventHandler('ac-shop:pay', function(data)
local src = source
local xPlayer = QBCore.Functions.GetPlayer(src)
if data.payType == "cash" then
local money =...
-=Stripped Content=-
> Increase your player count through this Menu
> Allows your players to invite their friends and gives rewards in return
> made with responsive and modern design
> Everything can be edited with detailed config
> You cannot bug your own code by creating a new character...
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