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okay i finally figured why the scripts do not run the loops when you start the server ensure myDj
Citizen.CreateThread(function()
but if i ensure it while i am on server. pushing F8 then ensure myDj it works and loops work
No worked with other scripts meanwhile. I just wondered if anyone had same issues. Its orginal i just changed it from ESX to custom core i done this with alot before i double checked idk. I think it is something else that is conflicting with it.
I converted alot of scripts from ESX to ours but this somehow dont work when i start the server just when i am ensuring it when i am ingame. Its weird :D no errors either
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