Original post · 1y ago#1
[img]/public/images/logo.png[/img] Features • When you hit an opponent, you can tell by the color of the marker whether you hit armor or health. • If the player has armor the text will be blue and if you hit the health the text will be red. You can edit the color via config file. • Also there is a siphone mode option which refills the health or armor or both of them. You can enable or disable it via config file. • Siphone mode for armor and health can be activated seperately.
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