125 credits

Jim Mechanic 3.6 [OPEN SOURCE] [READABLE CODE]

14 replies4,172 views1y ago
Original post · 1y ago#1
[HEADING=1]Jim Mechanic 3.6 [OPEN SOURCE] [READABLE CODE][/HEADING] [URL unfurl="true"]https://forum.cfx.re/t/jim-mechanic-v3-6-qb-esx-qbox-ox-mechanic-script/4786493[/URL] Make sure to install jim-bridge or else it will not work. [URL unfurl="true"]https://github.com/jimathy/jim_bridge[/URL] No byte code, this is fully human readable code and open source. This contains all the required files and SQL for it to work. I tested this on qbox framework and it works quite well. Any issues let me know and if Im able to Ill help out.

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14 replies

1y ago#4
The script itself runs, however whenever I add or modify entries in the locations section, I encounter errors and the script stops functioning correctly.
Even when leaving only one default location as-is, the script throws location-related errors immediately on startup.

Could you please explain the correct way to configure the locations section and how I can avoid these errors?
Any guidance, examples, or best-practice recommendations would be greatly appreciated.

Thank you in advance for your support.
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6mo ago#5
Jim Mechanic work ? Or No ?
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5mo ago#6
Jim Mechanic work ? Or No ?
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5mo ago#7
Anyone can confirm if it's working or not ?!
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5mo ago#8
ty ty ty ty ty ty ty ty ty ty ty ty ty ty ty ty ty ty ty ty ty ty ty ty ty ty ty ty ty ty ty ty ty ty ty ty ty
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3mo ago#9
thank you for leakiong this been looking every where
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3mo ago#10
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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2mo ago#11
niceeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
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2mo ago#12
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9d ago#13
GGGGGGGGGGGGGGGGGGGGGGGGG
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5d ago#14
yo this is fire cant believe someone got this
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