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ESX Kallock Police Job ESX Opensource 1.0.0 - Direct Download Link (1 Viewer)

sahil3x1

Moderator
Jan 26, 2022
176
120
43
Credits
13,399


Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out this video 19

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.

Download Link
 
  • Post hidden due to user being banned.

69Grizzly69

New member
Aug 25, 2023
3
0
1
Credits
2


Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out this video 19

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.

Download Link-=Stripped Content=-
Nice nice nice nice nice
 

STM

New member
Aug 26, 2023
1
0
1
Credits
3


Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out this video 19

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.

Download Link-=Stripped Content=-
thanks you
bro love it
 

ClownPEACE

New member
Aug 22, 2022
4
2
3
Credits
144


Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out this video 19

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.

Download Link-=Stripped Content=-

Link down
Can I get a refund or change the link?
 

joseruna

Well-known member
Mar 13, 2024
323
4
18
Credits
24
es el mismo script que muestra en el video? porque vi el mismo script pero redirigia un github que no era lo mismo que lo del video
 

joseruna

Well-known member
Mar 13, 2024
323
4
18
Credits
24


Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out this video 19

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.

Download Link-=Stripped Content=-
necesito mis creditos no me redeirige a ningun sitio el enlace, enlace caido, volver a subirlo
 

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