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STANDALONE [QB / ESX - Open Source] sd-bobcat (2 Viewers)

Begraafplaats

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Juustukas

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Preview:

Download (Latest update: 23-06-2024)
-=Stripped Content=-

SD-Lib:
I hope this one works for me..
 

MahmoudiTech

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Preview:

Download (Latest update: 23-06-2024)
-=Stripped Content=-

SD-Lib:
Do you have any map of it? If you pay for it, don't worry
 

Begraafplaats

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Once the theft is done and the cooling process is over, I can't steal again.
I'm testing a fix right now

FIX:

Replace the RegisterNetEvent : sd-bobcat:client:resetVault

with:

```
RegisterNetEvent('sd-bobcat:client:resetVault', function()
-- Reset looting functions and states
lootingFunctions = {}
closeVaultDoor()
if Config.Locations[Config.MLOType] then
for _, location in pairs(Config.Locations[Config.MLOType]) do
location.busy = false
location.hacked = false
location.looted = false
end
end
end)
```
 
Last edited:

riaad.dev

Member
Jun 24, 2024
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I'm testing a fix right now

FIX:

Replace the RegisterNetEvent : sd-bobcat:client:resetVault

with:

```
RegisterNetEvent('sd-bobcat:client:resetVault', function()
-- Reset looting functions and states
lootingFunctions = {}
closeVaultDoor()
if Config.Locations[Config.MLOType] then
for _, location in pairs(Config.Locations[Config.MLOType]) do
location.busy = false
location.hacked = false
location.looted = false
end
end
end)
```
Now the problem has been solved, but the first, second and third doors do not close and I cannot steal the boxes again pls help
 
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