Tu peux me donner plus de détails ? As-tu des erreurs console ?j'ai toutes installés toute roulent sans erreurs mais les interactions avec les props rien ne fonctionne
regarde le docs nano il faut que tu entre le ownerj'ai toutes installés toute roulent sans erreurs mais les interactions avec les props rien ne fonctionne
merci beaucoupajoute dans nn_lib server callbacks.lua tout en bas
-- =========================
-- Callback nn_resto:ready
-- =========================
Lib.registerCallback("nn_resto:ready", function(src, cb, ...)
-- Ici tu peux mettre la logique réelle du restaurant
-- Exemple simple : renvoyer true
cb(true)
end)
start tes script comme ca
View attachment 610
got it working but can anyone show me how to use it
You don’t need to rename anything, just drag and drop, nothing more.yh read though that not getting no interactions do i need to rename is_interaction
And yes, I worked for 4 days to rewrite the nn_lib, which I assure you is now 100% functional. So yes, I set nn_interaction back to 100 credits, and everything else is freei had this unlocked but lib didnt work now its saying i got to pay again
addedYou don’t need to rename anything, just drag and drop, nothing more.
The script works 100%. I’ve helped quite a few people on Discord, so if you need help installing it, add me and I’ll make sure I’m not lying to you.
je vais check et je te redit okpetite question je veux savoir si ca marche pour toi quand j'active les commande npc je n'arrive pas à leurs donner leurs commandes j'aai pourtant le stock dans mon inventaire
just put enable true in config filehow to use the existing restaurants
where is the download link? the link just contains the dependencies not the actual scriptView attachment 366
After a lot of work rewriting the code, I can confirm that the script is fully operational.
- The script is compatible with all maps
- Place and own restaurants anywhere on the map
- Automatic ordering tablets for customers with intuitive user interfaces
- Point of Sale system for staff, allowing order creation, modifiers, and live ticket tracking
- Dynamic kitchen stations with custom 3D models and unlimited recipes
- Kitchen display system and customer queue screens with customizable layouts
- Unified management panel for revenue, employees, recipes, displays, and finances
- In-game computer to order supplies and play ambient 3D audio
I’m still working on nn_interaction, which is why I’m providing you with is_interaction and is_lib, both of which work with the job.
You only need to drag and drop, nothing more. Make sure to properly start your resources in your cfg.
If you encounter any other issues, let me know.
The stream files have been decrypted.
Of course, I’m setting nn_restaurant back to 100 credits given the work I’ve done over the past 3 days rewriting the code.
-=Stripped Content=-
nn_lib nn_bridge is_interaction is_lib fully unlocked :
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