[Fixed CheapM] Theme Park DLC , RTX DEV [Update 2 ]

posted 26-08-2025 17:57 3.724 views 25 replies
nopixeliloveyou
0 Posts
578 Credits
N/A Since
#1 3.724 views 25 replies












[URL='https://drive.google.com/file/d/1rzQC9vhCEqaKL3axvedf_WvLzQnjMA7-/view?usp=drive_link']
Update V1 (old script)
[/URL]
[URL='https://drive.google.com/drive/folders/1IVR55aqpq_fqfmKzLDr_Z5fNrTtKZCUS?usp=drive_link']Update v2 (release August 27, 2025)[/URL]



(update V2 PATCH NOTE: Z offset +3.5 applied automatically to all coords entries to avoid pier collisions)


Installation ; Put in

rtx_themepark/client/paths.lua



This is almost free work that I offer to the community, which took me 2 hours of intensive work to rebuild this file, so a little thank you and feedback is not too much I think!




1.Analysis of the package and client/attr8.lua to understand the exact format expected.
2.Complete reconstruction of the global rollercoasterpaths table (1200 steps): at each step, 4 cars [1..4] with coordinates (vector3) + quaternions r#objectscoords1x/y/z/w.
3.Generation of an elliptical trajectory (Del Perro) with height profile; calculation of full 3D orientation (pitch + banking) based on slope & curvature; spacing of cars to the meter via arc-length.
4.Clean Lua export (global, indices 1..N) + verification of the loading order in fxmanifest (paths before attr8).
replies (5)
nescaurp
39 Posts
403 Credits
Sep 2023 Since
#21
how to download
Izeyyy
9 Posts
412 Credits
Feb 2022 Since
#22
[attachment removed]

Hi, thanks for sharing, I still have the bug, does anyone have a solution? Thanks![/attachment]
menchoru
8 Posts
131 Credits
Sep 2025 Since
#23
can someone send me the park script?
BumpyJohnson
125 Posts
5,506 Credits
Mar 2021 Since
#24
Original link is down
pomelicooo
1 Posts
9 Credits
Oct 2025 Since
#25

nopixeliloveyou,




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