NoPixel 4.0 Inventory | FREE

posted 13-04-2024 05:55 15.622 views 95 replies
suldmn
0 Posts
88 Credits
N/A Since
#1 15.622 views 95 replies
I made this and i can't do more . Hope someone use this and made it better . Thank you
https://gofile.io/d/YWWNwK
replies (20)
kekko_4316
16 Posts
591 Credits
Mar 2024 Since
#22
gg nice work. I love NP 4.0 Icons pack
Asnt73
88 Posts
480 Credits
Aug 2022 Since
#23
i dont know last time without doing anything i lost my 345 credit , Anyone know my issue
dev.drozd
23 Posts
44 Credits
Apr 2024 Since
#24
Looks very cool, I want one too
igorMendes
122 Posts
2,402 Credits
Sep 2023 Since
#25

crownvkr,
[attachment removed] i have nopixel inventory icon too

Can u publish please ?[/attachment]
88scripts
34 Posts
574 Credits
Jan 2024 Since
#26
this is one of the worth things i paid here!! this is not a scam its real and very good build
88scripts
34 Posts
574 Credits
Jan 2024 Since
#27
question... where do i get Ir_skeleton?
joeymark
24 Posts
382 Credits
Mar 2021 Since
#29

88scripts,
question... where do i get Ir_skeleton?

What is Lr_skeleton?
joeymark
24 Posts
382 Credits
Mar 2021 Since
#30
Has anyone got it working with the health system? Like with the HP bars for Head, Left Leg, etc?
Freedom
118 Posts
27,556 Credits
Apr 2022 Since
#31

joeymark,
Has anyone got it working with the health system? Like with the HP bars for Head, Left Leg, etc?

Yeah have its not that hard if you know a bit of coding
joeymark
24 Posts
382 Credits
Mar 2021 Since
#32

Freedom,
Yeah have its not that hard if you know a bit of coding

But are you using the s4 health system? Cuz I took a look at the files and found the skelly line. Could you guide me at least on where to start looking? I'm looking forward on trying to implement it myself but I need some help on where to start looking.
Freedom
118 Posts
27,556 Credits
Apr 2022 Since
#33

joeymark,
But are you using the s4 health system? Cuz I took a look at the files and found the skelly line. Could you guide me at least on where to start lookin...


No have my own system for damage.
so far i can see in the s4 you need to create a export from the javascript.

i only look up the code did not test this.

what i can see so far are this the part names of s4.
head
chest
lArm
rArm
lKnee
rKnee

So maybe this will help you out


exports('getHealthForBodyParts', () => {
let bodyPartsHealth = {
head: 100,
chest: 100,
lArm: 100,
rArm: 100,
lKnee: 100,
rKnee: 100
};
$.each(cacheData.data.injuresD, function (i, v) {
if(configg.BoneLabelText[v.bid].name == 'Head') {
bodyPartsHealth.head = bodyPartsHealth.head - (v.count * 10);
if (bodyPartsHealth.head < 0) {
bodyPartsHealth.head = 0;
}
} else if(configg.BoneLabelText[v.bid].name == 'Chest') {
bodyPartsHealth.chest = bodyPartsHealth.chest - (v.count * 10);
if (bodyPartsHealth.chest < 0) {
bodyPartsHealth.chest = 0;
}
} else if(configg.BoneLabelText[v.bid].name == 'LArm') {
bodyPartsHealth.lArm = bodyPartsHealth.lArm - (v.count * 10);
if (bodyPartsHealth.lArm < 0) {
bodyPartsHealth.lArm = 0;
}
} else if(configg.BoneLabelText[v.bid].name == 'RArm') {
bodyPartsHealth.rArm = bodyPartsHealth.rArm - (v.count * 10);
if (bodyPartsHealth.rArm < 0) {
bodyPartsHealth.rArm = 0;
}
} else if(configg.BoneLabelText[v.bid].name == 'LKnee') {
bodyPartsHealth.lKnee = bodyPartsHealth.lKnee - (v.count * 10);
if (bodyPartsHealth.lKnee < 0) {
bodyPartsHealth.lKnee = 0;
}
} else if(configg.BoneLabelText[v.bid].name == 'RKnee') {
bodyPartsHealth.rKnee = bodyPartsHealth.rKnee - (v.count * 10);
if (bodyPartsHealth.rKnee < 0) {
bodyPartsHealth.rKnee = 0;
}
}
});
return bodyPartsHealth;
});
[/v][/v][/v][/v][/v][/v]
xTomatomanx
86 Posts
4,358 Credits
Jun 2023 Since
#34
i laso have that too XD
Freedom
118 Posts
27,556 Credits
Apr 2022 Since
#35

xTomatomanx,
i laso have that too XD

nice.. still strugeling with the clothing part that when you use a clothing pease it go the the right slot and that the slot only accepts a shirt on the shirt slot and no other items.
only the drag and drop is killing me.
xTomatomanx
86 Posts
4,358 Credits
Jun 2023 Since
#36

Freedom,
nice.. still strugeling with the clothing part that when you use a clothing pease it go the the right slot and that the slot only accepts a shirt on t...

Im still working on that, I just finished the player and backpack. I use react for it, maybe do something that depends for what item needed for it like if item dragg is glasses == glasses
Freedom
118 Posts
27,556 Credits
Apr 2022 Since
#37

xTomatomanx,
Im still working on that, I just finished the player and backpack. I use react for it, maybe do something that depends for what item needed for it lik...

OKe nice :) you i have on thes moment 1 slot the need to put a Bag item in it then the can use the slots of a backpack only stugling with the part of a filter that says your not a bag so go back to the old slot you can from.

tryed
revert stop start for it (jquery) and the moment it works i can duplicate items with it so its a headkiller for now.

https://ibb.co/6sJ48dQ
xTomatomanx
86 Posts
4,358 Credits
Jun 2023 Since
#38

Freedom,
OKe nice :) you i have on thes moment 1 slot the need to put a Bag item in it then the can use the slots of a backpack only stugling with the part of ...

you mean the find slot available? I updating my items realtime with database using fetch in react so it wont had duplications.
Freedom
118 Posts
27,556 Credits
Apr 2022 Since
#39

xTomatomanx,
you mean the find slot available? I updating my items realtime with database using fetch in react so it wont had duplications.

Oke thats a good one. i really need to look in to react you can do so mutch more with it only then i need to convert it and that will be a pain xD
Anonymous7
187 Posts
875 Credits
Nov 2022 Since
#40
inventory works for qbcore? and is it fully functional? Is it open source?

You must be logged in to reply

Login Register