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- Cuffing – You can Hardcuff & Softcuff Players. – When someone is handcuffed, they will have a physical handcuff item visible on their character. – When Hardcuffed, your hands will be behind your back. – Softcuffed your hands will be infront of you.
- Escorting – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
- Put in / Out vehicle – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people) – /out (… Out!) will take a player out of said vehicle.
- Dragging – /drag will drag someone. Pressing S will move you backwards. – You can drag people who are alive / dead (WOW! /s)
- Billing – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.
- View Roster - Will show all police officers (as well as those off duty) – You can see their callsign, name, and rank here. – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down). – Promote/Demote - Pretty straightforward. – Fire (Also… straightforward) – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.
- Props – Cones - Placeable Cones (Need to be added to your armory) – Barricades - Same deal as Cones, add them to your armory.
- Items – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!! – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor. – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP. – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove. – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints) – Evidence Bag - View collected evidence (needs to be processed before you get any info) – DNA Swab - Collect DNA from any player to be entered as evidence.
- Built in Evidence System – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected. – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs. – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system. – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system. – For more on the Evidence System, check out this video 16
- Dispatch Interactions – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS. – Send DIRECT messages to specific officers – Send GPS WAYPOINTS to specific officers – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.
- On/OffDuty – Going offduty will remove your blip from other officers (duh) – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN. – Great for knowing which officers are responding to what scene, etc. – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc. – Supports adding blips for EMS by default
- Get familiar with your Arsenal – Add different weapons via the Config. – Supports Static & Moving targets. – Static Targets are set at 5 / 10 / 20 Meters/ – Once the target disapears, you will get a score depending on the amount of damage you’ve done.
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