#1
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#82
Thanks very nice script congralations
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#84
hype_youngstixx,
wrote:
BECAUSE SOME PEOPLE ARE STUPID AND CANNOT READ I AM NOW MAKING IT FREE HOWEVER I DONT PROVIDE SUPPORT IF U HAVE A PROBLEM ASK SOMEONE ELSE AND YES IT ...
Very well done I recommend the script[/attachment]
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#85
wow thank you so much
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#86
thanks for sharing this bro
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#87
It works fine, but there's few issues I can't seem to fix. The IPL from bennys is showing up and I have the bennys from gabz, does anyone have a version without the buildings ipls ? The only thing I want to grab is the trash density.
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#88
hype_youngstixx,
wrote:
BECAUSE SOME PEOPLE ARE STUPID AND CANNOT READ I AM NOW MAKING IT FREE HOWEVER I DONT PROVIDE SUPPORT IF U HAVE A PROBLEM ASK SOMEONE ELSE AND YES IT ...
Thank for you sharing mate !!![/attachment]
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#89
thanks for sharing brotha <3
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#90
Thank you so much for this, I would really appreciate it if someone can help me just remove the Building IPLS, I want everything except the buildings, If i remove the map.meta then it removes the trash on the streets too, I want to keep that.
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#91
It works but it has some issues, for example if people crash, then you will have to delete the map file. If you delete the map file then the timecycles and everything won't work.
We actually need the one that has the updated files called Vanilla
We actually need the one that has the updated files called Vanilla
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#92
hype_youngstixx,
wrote:
BECAUSE SOME PEOPLE ARE STUPID AND CANNOT READ I AM NOW MAKING IT FREE HOWEVER I DONT PROVIDE SUPPORT IF U HAVE A PROBLEM ASK SOMEONE ELSE AND YES IT ...
Thanks so much :), I will check it out later![/attachment]
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#93
this is for server side or clientside?
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#94
justiangg,
wrote:
this is for server side or clientside?
Server sided. But if you have mlo's it will spawn the default ipls in place. I'm still tryin to find a way to remove the ips without removing everything. If you finid the Vanilla version that will work with the custom MLO's
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#95
thank u for sharing good job
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#96
Great release thanks was waiting for this.
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#97
where can i change that green background color when you click on esc
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#98
ItzMich3l,
wrote:
where can i change that green background color when you click on esc
That would be somewhere in the pausemenu. Look for something like gfx files.
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#99
Many issues, also only visuals... sad
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#100
Allya,
wrote:
Server sided. But if you have mlo's it will spawn the default ipls in place. I'm still tryin to find a way to remove the ips without remov...
Hello sorry to bother but question, since this is server sided do I just install like other mods? ie place folder in resources and ensure?
Also I am very interested in what you mean, can you explain a bit more what the issue is you're running into? Thanks for your time
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#101
energetic_14103,
wrote:
Okay ill take a look, thank you!
Did this fix work at all for you to solve the lights issue?
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#102
Good news bad news about this script... it DOES guaranteed work, however my server is completely fresh so nothing for it to collide with, it looks really great and makes a big improvement to any server! What ever you do don't touch the file name, I renamed it and it crashed my server, I just dragged the folder into [standalone] and it works fine.
Bad news is my console says two files are missing? They are 'data/timecycle/w_foggy_sunny.xml' and 'data/timecycle/w_hurricane.xml' but the script still runs without them it seems? I too ran into the issue of having the car headlight lines appear, I have been experimenting with the 'visualsettings.dat' like another user suggested however to no avail[/standalone]
Bad news is my console says two files are missing? They are 'data/timecycle/w_foggy_sunny.xml' and 'data/timecycle/w_hurricane.xml' but the script still runs without them it seems? I too ran into the issue of having the car headlight lines appear, I have been experimenting with the 'visualsettings.dat' like another user suggested however to no avail[/standalone]
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