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0r-craft + 0r-lib | Pack Leak

Striker9090 Striker9090 Started 53 replies 10,445 views 50 Credits

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#1
0r-Craft + 0r-lib 0r Craft with 0r lib in one pack, for ESX and QBCore. Works with Ox Inventory, QB Inventory. It's completely open source. This pack its 100% work, same my other post. If you liked it, please leave a comment, thank you! Preview:


#1




Striker9090,

wrote:



0r-Craft + 0r-lib

0r Craft with 0r lib in one pack, for ESX and QBCore. Works with Ox Inventory, QB Inventory.

It's completel...




Appreciate it brother ! Thanks
#2
its fake!!! its a virus!!!! refund my credits!
#3




VeryNiceIndeed,

wrote:



Appreciate it brother ! Thanks




Thank you man for feedback!!
#4




igorMendes,

wrote:



its fake!!! its a virus!!!! refund my credits!




Where? fake man .. .
#5
If is working like you say why you dont put proof for that? Because its same 0r_lib from forum which one is not working with 0r-motel and 0r-craft.
#6
Recreating the server sided functions of the 0r-lib is easy
#7




Begraafplaats,

wrote:



Recreating the server sided functions of the 0r-lib is easy




lol, then why people write that is working 100% if is not true and need to edit something? people bought it and have problems if they dont know how to code... if it easy why is not full 0r_lib script with server side?
#8
thank u man really appre
#9
thanks for this, I will get this soon :)
#10




Striker9090,

wrote:



0r-Craft + 0r-lib

0r Craft with 0r lib in one pack, for ESX and QBCore. Works with Ox Inventory, QB Inventory.

It's completel...




it does cost a lot respect
#11
This fake 0r-lib server-sided not have
#12




Begraafplaats,

wrote:



Recreating the server sided functions of the 0r-lib is easy




Why hasn't anyone done it?
#13




Missxng,

wrote:



Why hasn't anyone done it?




I think because 90% of the people are lazy or don't know how to code
#14




Begraafplaats,

wrote:



I think because 90% of the people are lazy or don't know how to code




would you do the honors?
#15




Begraafplaats,

wrote:



I think because 90% of the people are lazy or don't know how to code




do the honor please <3
#16
As a result, the script does not work, it is faulty. If you're sharing, you have to do it yourself
#17
I fixed the 0r_lib script, I have it.
#18




Begraafplaats,

wrote:



I think because 90% of the people are lazy or don't know how to code




90% of people saying "people are lazy or don't know how to code" can't code too
#19
0r_lib/server.main.lua

There are some problems, add some and let's put it together.



Resmon = {}

Resmon.Callbacks = {}

Resmon.UsableItems = {}



-- Callback fonksiyonları

function Resmon.RegisterCallback(name, callback)

Resmon.Callbacks[name] = callback

end



function Resmon.TriggerCallback(name, source, cb, ...)

if Resmon.Callbacks[name] then

Resmon.Callbacks[name](source, cb, ...)

else

print("Callback " .. name .. " bulunamadı.")

end

end



-- Usable item fonksiyonları

function Resmon.RegisterUsableItem(itemName, callback)

Resmon.UsableItems[itemName] = callback

end



function Resmon.UseItem(source, item)

local usableItem = Resmon.UsableItems[item.name]

if usableItem then

usableItem(source, item)

else

print("Usable item " .. item.name .. " bulunamadı.")

end

end



-- Kod oluÅŸturma fonksiyonu

function Resmon.GenerateCode()

-- Burada bir rastgele kod oluşturabilirsiniz, örneğin:

local length = 6

local charset = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789"

local code = ""

for i = 1, length do

local randomChar = charset:sub(math.random(1, [HASH=1444]#charset[/HASH]), math.random(1, [HASH=1444]#charset[/HASH]))

code = code .. randomChar

end

return code

end



-- Oyuncu adını döndüren fonksiyon

function Resmon.GetPlayerOfflineName(owner)

-- Burada veritabanından veya başka bir kaynaktan oyuncu adını alabilirsiniz

-- Örnek dönüş:

local playerName = "Bilinmeyen Oyuncu"

-- Veritabanından oyuncu adını çekmek için örnek MySQL sorgusu:

--[[

local result = MySQL.Sync.fetchScalar("SELECT name FROM users WHERE identifier = @@owner", {["@@owner"] = owner})

if result then

playerName = result

end

--]]

return playerName

end



-- GetPlayerFromSource fonksiyonu (qb-core global fonksiyon örneği)

function Resmon.GetPlayerFromSource(source)

local xPlayer = QBCore.Functions.GetPlayer(source)

return xPlayer

end



-- Register the functions to Resmon.Lib

Resmon = Resmon or {}

Resmon.Lib = Resmon.Lib or {}

Resmon.Lib.Callback = Resmon.Lib.Callback or {}



Resmon.Lib.Callback.Register = Resmon.RegisterCallback

Resmon.Lib.Callback.Trigger = Resmon.TriggerCallback

Resmon.Lib.RegisterUsableItem = Resmon.RegisterUsableItem

Resmon.Lib.UseItem = Resmon.UseItem

Resmon.Lib.GenerateCode = Resmon.GenerateCode -- Register the GenerateCode function

Resmon.Lib.GetPlayerOfflineName = Resmon.GetPlayerOfflineName -- Register the GetPlayerOfflineName function

Resmon.Lib.GetPlayerFromSource = Resmon.GetPlayerFromSource -- Register the GetPlayerFromSource function



-- QB-Core'dan gerekli core objesini almak için

function QBCoreObject()

return QBCore

end



-- Exports

exports('QBCoreObject', QBCoreObject)[/item][/itemname][/name][/name][/name]
#20




ArcsGlobal,

wrote:



0r_lib/server.main.lua

There are some problems, add some and let's put it together.



Resmon = {}

Resmon.Callbacks = {}

Resmon.UsableItems = {}



-...




nice try buddy, but still not gonna work with the crafting[/item][/itemname][/name][/name][/name]