HighLeaks
Help

[London-Studio] Police Grappler (Fixed)

hamza101 hamza101 Started 7 replies 1,064 views 5 Credits

Download Link Locked

Pay 5 credits to unlock the download link for 24 hours.

Login to unlock
#1
Preview: Police Grappler [Standalone/QBCore/vRP/ESX][/standalone]
#1
It doesn't work, it's encrypted.
#2




jackhenocied,

wrote:



It doesn't work, it's encrypted.




i'm using in my server, and its not encrypted. Read documentation for the installation.
#3
i will test it when i have it
#4




hamza101,

wrote:



i'm using in my server, and its not encrypted. Read documentation for the installation.




In this part it is encrypted

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1

L0_1 = {}

grapplers = L0_1

L0_1 = {}

L0_1.install = "install"

L0_1.deploy = "deploy"

L0_1.remove = "remove"

L0_1.reset = "reset"

grapplerActions = L0_1

L0_1 = {}

L0_1.installed = "installed"

L0_1.deployed = "deployed"

L0_1.used = "used"

L0_1.inactive = "inactive"

grapplerModes = L0_1

L0_1 = {}

L0_1.wheel_lf = 0

L0_1.wheel_rf = 1

L0_1.wheel_lm = 2

L0_1.wheel_rm = 3

L0_1.wheel_lr = 4

L0_1.wheel_rr = 5

tyreBurstIndex = L0_1

L0_1 = GetConvar

L1_1 = "EKey2"

L2_1 = ""

L0_1 = L0_1(L1_1, L2_1)

L1_1 = grapplerCommand

L1_1 = L1_1.enabled

if L1_1 then

L1_1 = TriggerEvent

L2_1 = "chat:addSuggestion"

L3_1 = "/"

L4_1 = grapplerCommand

L4_1 = L4_1.commandName

L3_1 = L3_1 .. L4_1

L4_1 = translations

L4_1 = L4_1.grapplerCommandHelp

L5_1 = {}

L6_1 = {}

L7_1 = translations

L7_1 = L7_1.grapplerCommandParameterOne

L6_1.name = L7_1

L7_1 = translations

L7_1 = L7_1.grapplerCommandParameterOneHelp

L6_1.help = L7_1

L5_1[1] = L6_1

L1_1(L2_1, L3_1, L4_1, L5_1)

end

L1_1 = Citizen

L1_1 = L1_1.CreateThread

function L2_1()

local L0_2, L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2, L15_2, L16_2, L17_2, L18_2, L19_2, L20_2, L21_2, L22_2

L0_2 = Wait

L1_2 = 2500

L0_2(L1_2)

L0_2 = TriggerServerEvent

L1_2 = "Server:requestGrapplerTable"

L0_2(L1_2)

while true do

L0_2 = PlayerPedId

L0_2 = L0_2()

L1_2 = GetVehiclePedIsIn

L2_2 = L0_2

L3_2 = false

L1_2 = L1_2(L2_2, L3_2)

if nil ~= L1_2 and 0 ~= L1_2 then

L2_2 = GetPedInVehicleSeat

L3_2 = L1_2

L4_2 = -1

L2_2 = L2_2(L3_2, L4_2)

L3_2 = VehToNet

L4_2 = L1_2

L3_2 = L3_2(L4_2)

L4_2 = grapplers

L4_2 = L4_2[L3_2]

if nil ~= L4_2 and L2_2 == L0_2 then

L4_2 = grapplers

L4_2 = L4_2[L3_2]

L4_2 = L4_2.mode

L5_2 = grapplerModes

L5_2 = L5_2.installed

if L4_2 == L5_2 then

L4_2 = IsControlPressed

L5_2 = deployGrapplerKey

L5_2 = L5_2[1]

L6_2 = deployGrapplerKey

L6_2 = L6_2[2]

L4_2 = L4_2(L5_2, L6_2)

if L4_2 then

L4_2 = deployGrappler

L4_2()

L4_2 = Wait

L5_2 = 3000

L4_2(L5_2)

end

end

L4_2 = grapplers

L4_2 = L4_2[L3_2]

L4_2 = L4_2.mode

L5_2 = grapplerModes

L5_2 = L5_2.deployed

if L4_2 == L5_2 then

L4_2 = DoesEntityExist

L5_2 = grapplers

L5_2 = L5_2[L3_2]

L5_2 = L5_2.props

L5_2 = L5_2[2]

L4_2 = L4_2(L5_2)

if L4_2 then

L4_2 = GetEntityCoords

L5_2 = grapplers

L5_2 = L5_2[L3_2]

L5_2 = L5_2.props

L5_2 = L5_2[2]

L4_2 = L4_2(L5_2)

L5_2 = raycastDeploy

L6_2 = L1_2

L7_2 = L4_2

L5_2 = L5_2(L6_2, L7_2)

if nil ~= L5_2 and 0 ~= L5_2 then

L6_2 = pairs

L7_2 = wheelBones

L6_2, L7_2, L8_2, L9_2 = L6_2(L7_2)

for L10_2, L11_2 in L6_2, L7_2, L8_2, L9_2 do

L12_2 = GetEntityBoneIndexByName

L13_2 = L5_2

L14_2 = L10_2

L12_2 = L12_2(L13_2, L14_2)

if -1 ~= L12_2 then

L13_2 = GetWorldPositionOfEntityBone

L14_2 = L5_2

L15_2 = L12_2

L13_2 = L13_2(L14_2, L15_2)

L14_2 = L4_2 - L13_2

L14_2 = [HASH=2075]#L14_2[/HASH]

L15_2 = VehToNet

L16_2 = L5_2

L15_2 = L15_2(L16_2)

L16_2 = main

L16_2 = L16_2.radiusToAttachToVehicle

if L14_2 < L16_2 then

L16_2 = GetEntityModel

L17_2 = L1_2

L16_2 = L16_2(L17_2)

L17_2 = TriggerServerEvent

L18_2 = "Server:newGrapplerLog"

L19_2 = L0_1

L20_2 = translations

L20_2 = L20_2.usedGrappler

L21_2 = translations

L21_2 = L21_2.vehicle[/l][/l][/l][/l][/l]
#5




jackhenocied,

wrote:



In this part it is encrypted

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1

L0_1 = {}

grapplers = L0_1

L0_1 = {}

L0_1.install = "install&qu...




i dont know about this its working fine... who cares about this.. when its working fine[/l][/l][/l][/l][/l]
#6




hamza101,

wrote:



i dont know about this its working fine... who cares about this.. when its working fine




Because sometimes backdoors come in the encrypted parts, that's why it's important
#7




jackhenocied,

wrote:



Because sometimes backdoors come in the encrypted parts, that's why it's important




if you dont want to use its upto you... using this since 2024 nothing about the backdoor..