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OR FRKN DOORLOCK V1 (ESX-QBCORE) | SOLVED

zoox4568 zoox4568 Started 37 replies 3,340 views 30 Credits

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#1
[color=rgb(250,]frkn doorlock fully open no encrypted[/color]
https://docs.0resmon.org/0resmon/frkn-resources/frkn-doorlock/installation [attachment removed][attachment removed]


Guys... I'll explain how I made it work. 1. you have to go to the documentation 2. download the 2 resources that are released there. object_gizmo and 3fe_faceidd (rename this last one "3fe_faceidd") remove the number 3, so as not to generate errors in the server.cfg 3. this script is developed using a native method called "raycastWeapon". it only allows us to see the interface if you are pointing a weapon at the doors... 4. I'll leave you an example video for you to follow. 📽️ video sorry for the delay... I didn't make any improvements because the script is fine... what you have to do is follow these steps[/attachment][/attachment]
#1




zoox4568,

wrote:



[color=rgb(250,]frkn doorlock fully open no encrypted[/color]


https://docs.0resmon.org/0resmon/frkn-resources/frkn-doorlock/installation



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can you also upload the UI ?[/attachment][/attachment][/attachment]
#2




AloneWolf,

wrote:



can you also upload the UI ?




[attachment removed][/attachment]
#3




zoox4568,

wrote:



[color=rgb(250,]frkn doorlock fully open no encrypted[/color]


https://docs.0resmon.org/0resmon/frkn-resources/frkn-doorlock/installation



-=Stripped Content=-



[attachment removed]

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nice share thanks for this h h h h h h h h[/attachment][/attachment][/attachment]
#4
Thank you very sooooo much!
#5
does it have the UI For the (e) Locked / Unlocked?
#6




interstarix,

wrote:



does it have the UI For the (e) Locked / Unlocked?




[attachment removed][attachment removed][/attachment][/attachment]
#7
Not working for me. I cant create door with the commands: /createsingledoor /createdoubledoor
#8




zoox4568,

wrote:



[color=rgb(250,]frkn doorlock fully open no encrypted[/color]


https://docs.0resmon.org/0resmon/frkn-resources/frkn-doorlock/installation



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[attachment removed][attachment removed]









UI for locked/unlocked isnt working for me[/attachment][/attachment]
#9




daklk,

wrote:



UI for locked/unlocked isnt working for me




Can you post a console capture to see what error it emits?
#10




zoox4568,

wrote:



Can you post a console capture to see what error it emits?




Heere you go[attachment removed][/attachment]
#11




zoox4568,

wrote:



[attachment removed][attachment removed]




is it the original ui or modified one ?[/attachment][/attachment]
#12




daklk,

wrote:



Heere you go[attachment removed]




[attachment removed]

You need to declare a variable that holds the inherited value with the GetCoreObject class something like this..

Core = exports["qb-core"]:GetCoreObject()



Remember that leaks are issued but they are not always copy and paste on the server... if they are open source they can fix the scripts that have details[/attachment][/attachment]
#13
Guys... tomorrow I will review it... and I will try to leave it ready to put it on your server... but always remember... not all leaks are to be released in the resources... you should also know how to solve the bugs
#14
its working on me but the problem is i cant see the UI press E but i can access the door well can you fix that
#15




zoox4568,

wrote:



[color=rgb(250,]frkn doorlock fully open no encrypted[/color]


https://docs.0resmon.org/0resmon/frkn-resources/frkn-doorlock/installation



-=Stripped Content=-



[attachment removed][attachment removed]









does this fully work for qbcore?[/attachment][/attachment]
#16




ggreals,

wrote:



its working on me but the problem is i cant see the UI press E but i can access the door well can you fix that




Yes... I'm seeing this case today! It doesn't happen to me... I think it has to do with libraries. Do you happen to have Or-lib?
#17




Philly

wrote:



does this fully work for qbcore?




There are guys who it works and others with issues with the UI of the doors. Today I will inspect it again and give you the thumbs up.
#18
thanks for sharing script !
#19




zoox4568,

wrote:



Yes... I'm seeing this case today! It doesn't happen to me... I think it has to do with libraries. Do you happen to have Or-lib?




i dont have or-lib thats why no UI?
#20
do you have or-lib?

. . .