With
RufiUniqueID you can use a
permanent ID instead Server id. It use
two exports that can be used
from server and client side :
- exports.RufiUniqueID:GetUIDfromID() “Get uid from player idâ€Â
- exports.RufiUniqueID:GetIDfromUID() “Get id from player uidâ€Â
You can see the script in action here:
frameborder="0"
allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture"
allowfullscreen
loading="lazy">
Enjoy!