Jow ik heb momenteel het zelfde gehad ik heb die triggerserverevent verander en heb er zelf dit van gemaakt voor de mechnaicjob
function(data, menu)
if data.current.value == 'pak_equipment' then
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_flashlight"), 250, true, true)
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_FIREEXTINGUISHER"), 250, true, true)
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_PETROLCAN"), 250, true, true)
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_WRENCH"), 250, true, true)
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_CROWBAR"), 250, true, true)
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("WEAPON_HAMMER"), 250, true, true)
elseif data.current.value == 'del_equipment' then
RemoveAllPedWeapons(GetPlayerPed(-1))
end
end,
function(data, menu)
menu.close()
end
voor mij mechanic job werkt dit nu