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FiveM Dispatch Script (Police, EMS, etc.) [ESX/QB/QBOX] (tk_dispatch)

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#1
PREVIEW:


[HEADING=2]About[/HEADING]
  • For all the details have a look at the video!
  • Call Manager [LIST]
  • Easily manage through all dispatch calls navigating with arrow keys (keybindings can be changed in config and also in FiveM keybindings)
  • Responding to current call sets waypoint
  • Press I (default) to manage call manager position
  • Map
    • Calls [LIST]
    • Shows all active calls, their information
    • Respond to call
    • Remove call
    • Zoom to call on map
    • Manage units (for dispatchers)
  • GTA V Map
    • See locations of other officers & calls
    • Draw lines, circles, markers & polygons on map
    • Map Layers [LIST]
    • Drawings exist on a certain layers
    • Switch between layers
    • Create new layers and choose which units can see a certain layer
    [/LIST]
  • Units
    • See all active units
    • Manage your own radio, callsign and status that will be shown next to unit
    • Group units seamlessly by dragging them on top of each other and rename groups
    [/LIST]
  • Sidebar
    • Includes Calls and Units but in a view that takes less space
  • Notifications
    • Shows alert information in top right corner for a while
  • Alerts
    • Allow diverse data on alert: message, code, priority, gender, person, phone number, vehicle, weapon, photo of player, & much more
    • Premade alerts [LIST]
    • Shooting
    • Gun seen
    • Fighting
    • Speeding
    • Vehicle stealing
    • Panic button
    • Configure each alert easily in config, change stuff like need for a NPC to have line of sight player in order to send alert etc.
    [/LIST]
  • Backwards compatibility for ps-dispatch, qs-dispatch and cd_dispatch, so you don’t need to change old alert exports on your server
  • Clean UI
  • Optimised
    • 0.00-0.01 ms idle (depending on what alerts you have enabled)
  • Supports Standalone (for standalone by default made to work with badger api), ESX, QBCore & all framework specific functions/events are editable so you can integrate your own framework
  • English and Finnish translations by default, and you are able to translate everything yourself [/LIST] DOWNLOAD:
  • #1
    IS IT 100% WORKING?
    #2
    scripts are not cleared, they are with bytecode