NTeam Monorail - Decrypted & Bypassed - Map

posted 17-08-2025 01:34 1.038 views 14 replies 75 Credits
thegodandy1
0 Posts
8,457 Credits
N/A Since
#1 1.038 views 14 replies


replies (14)
kali123
24 Posts
858 Credits
Aug 2025 Since
#1
Wanna get this and the mechshop could u give me good deal on it
theining
37 Posts
6,462 Credits
Mar 2024 Since
#2
does it come with script?
jackhenocied
65 Posts
4,114 Credits
Dec 2024 Since
#3
The fxmanifest comes blank which gives an error when trying to load the map already inside the server
thegodandy1
42 Posts
8,457 Credits
Dec 2024 Since
#4

theining,
does it come with script?

No its only the Map.

jackhenocied,
The fxmanifest comes blank which gives an error when trying to load the map already inside the server

Im sorry about that, just paste this in the fxmanifest. ill update it later

fx_version 'cerulean'
game 'gta5'
version '1.0.0'
lua54 'yes'
this_is_a_map 'yes'

description 'MonoRails'

-- Typen und Modelle
data_file('DLC_ITYP_REQUEST')('stream/metrooo.ytyp')

replace_level_meta 'gta5'

files {
'gta5.meta',
'trains.xml',
'trains13.dat',
'traintracks.xml',
'audioconfig/emitter_game.dat151.rel',
'audioconfig/emitter_sounds.dat54.rel',
'sfx/emitter_nteam/emitter_nteam_01.awc'
}

data_file 'AUDIO_GAMEDATA' 'audioconfig/emitter_game.dat'
data_file 'AUDIO_SOUNDDATA' 'audioconfig/emitter_sounds.dat'
data_file 'AUDIO_WAVEPACK' 'sfx/emitter_nteam'

data_file 'METADATA_TRAINS' 'trains.xml'
data_file 'TRAINSCONFIG_FILE' 'trains13.dat'
data_file 'TRAINTRACKS_FILE' 'traintracks.xml'

dependency '/assetpacks'
kali123
24 Posts
858 Credits
Aug 2025 Since
#5
do you have script included?
littleminds1
6 Posts
239 Credits
Aug 2025 Since
#6
my server crashes once i put it in there with the fxmanifest that i copied from you
eXe
332 Posts
2,134 Credits
Mar 2024 Since
#7
I installed and dont see anything bruh...I even added the above text to the fxmanifest and still nothing
thegodandy1
42 Posts
8,457 Credits
Dec 2024 Since
#8

eXe,
I installed and dont see anything bruh...I even added the above text to the fxmanifest and still nothing

Cant reproduce that, its only the map though, check near the LS Tuner / Rockford Plaza, working fine for me.
eXe
332 Posts
2,134 Credits
Mar 2024 Since
#9
Let me check right quick
eXe
332 Posts
2,134 Credits
Mar 2024 Since
#10
Yeah I dont even see the columns that the metrorail rides on. I toured the entire route and nothing. Then I changed the folder name to "nteam_monorail_map", and now WITH the fxmanifest addon text it crashes.
thegodandy1
42 Posts
8,457 Credits
Dec 2024 Since
#11

eXe,
Yeah I dont even see the columns that the metrorail rides on. I toured the entire route and nothing. Then I changed the folder name to "nteam_mon...

Still cant reproduce that in any way. It does load fine for me, no crashes, nothing. Same fxmanifest as posted, same files. Whats your Gamebuild Version? Any maps that may collide?
eXe
332 Posts
2,134 Credits
Mar 2024 Since
#12
Gamebuild is 3323. I've got maps but it still should at least show the rail columns at least since its a map. Also in your fxmanifest you have this...is this a typo ?
('stream/metrooo.ytyp')
thegodandy1
42 Posts
8,457 Credits
Dec 2024 Since
#13

eXe,
Gamebuild is 3323. I've got maps but it still should at least show the rail columns at least since its a map. Also in your fxmanifest you have th...

Weird, gamebuild is ok tho. And no thats not an typo, thats the way it came from the nteam
eXe
332 Posts
2,134 Credits
Mar 2024 Since
#14
Check your profile messages bro.

You must be logged in to reply

Login Register