Nopixel 3.0 Burgershot recent no statue of shelly

BrandonTaz BrandonTaz Started 19 replies 623 views
#1
https://www.mediafire.com/file/xrlswh78exbgkm2/np-burgershot.rar/file||
[MEDIA=imgur]eWu6MQV[/MEDIA]

https://www.mediafire.com/file/dsqhdcrgags2qam/np-deanworld-map.rar/file%7C%7C

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#1




BrandonTaz,

wrote:



[url='https://www.mediafire.com/file/xrlswh78exbgkm2/np-burgershot.rar/file%7C%7C']https://www.mediafire.com/file/xrlswh78exbgkm2/np-burgers...




You, Sir, are an absolute LEGEND. Thank you! :love:
#2
You are the best.. And you haven't requested credits for this which means a lot :d
#3
a god <3
#4




BrandonTaz,

wrote:



[url='https://www.mediafire.com/file/xrlswh78exbgkm2/np-burgershot.rar/file%7C%7C']https://www.mediafire.com/file/xrlswh78exbgkm2/np-burgers...




Yoo thanks mate! <3
#5
Nice!
#6
Thanks for sharing
#7
+rep
#8
thx pretty good interior im gonna test it
#9
Thanks for sharing king 👑
#10
thank thanks thanks thanks thanks
#11
yes sir i needed this burger shot place XD
#12
AK CHAYF HHHHHFHAFHAF HFHJHFA FHAFHAH
#13
[HEADING=2]FREE Burgershot Job DM ME[/HEADING]
#14
function self.Functions.GetItemBySlot(slot)

local slot = tonumber(slot)

if self.PlayerData.items[slot] ~= nil then

return self.PlayerData.items[slot]

end

return nil

end[/slot][/slot]
#15
function self.Functions.GetItemBySlot(slot)

local slot = tonumber(slot)

if self.PlayerData.items[slot] ~= nil then

return self.PlayerData.items[slot]

end

return nil

end[/slot][/slot]
#16
function self.Functions.GetItemBySlot(slot)

local slot = tonumber(slot)

if self.PlayerData.items[slot] ~= nil then

return self.PlayerData.items[slot]

end

return nil

end[/slot][/slot]
#17
function self.Functions.GetItemBySlot(slot)

local slot = tonumber(slot)

if self.PlayerData.items[slot] ~= nil then

return self.PlayerData.items[slot]

end

return nil

end[/slot][/slot]
#18
function self.Functions.GetItemBySlot(slot)

local slot = tonumber(slot)

if self.PlayerData.items[slot] ~= nil then

return self.PlayerData.items[slot]

end

return nil

end[/slot][/slot]
#19
function self.Functions.GetItemBySlot(slot)

local slot = tonumber(slot)

if self.PlayerData.items[slot] ~= nil then

return self.PlayerData.items[slot]

end

return nil

end[/slot][/slot]