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Prodigy Inventory 2.0 [ox]

iASD3 iASD3 Started 11 replies 835 views
#1
[FONT=trebuchet ms]I will buy it from you if you own it

I WANT
[/FONT]
[UI Source] PLZZZ
[/ui]
#1
I have posted it waiting for approval
#2




Karthik_V_C,

wrote:



I have posted it waiting for approval




can i get ur discord?
#3




iASD3,

wrote:



[FONT=trebuchet ms]I will buy it from you if you own it[/FONT]




Temporary link
#4




John_G,

wrote:







What is the password?
#5
# Prodigy Themed Inventory







https://drive.google.com/file/d/13R3G3GSd6ZdT7IYdT2Vn9hj_-QyE4o6Q/view?usp=sharing



Here i was the first was that leaked this on this website its rare so



if u dont trust

[EMBED content="post-413779"]https://highleaks.com/threads/request-prodigyrp-2-0-inspired-inventory.32544/#post-413779[/EMBED]



look on There i was The first person that leaked it so dont give ur self Credits please its for evryone to have for free;)
#6




bobaflexx.,

wrote:



What is the password?




No password set 🙄

[attachment removed][/attachment]
#7




John_G,

wrote:







Something wrong with the link
#8




tapsmella7,

wrote:



# Prodigy Themed Inventory







https://drive.google.com/file/d/13R3G3GSd6ZdT7IYdT2Vn9hj_-QyE4o6Q/view?usp=sharing



Her...




THX BRO DID U HAVE UI Source?
#9




John_G,

wrote:







THX BRO DID U HAVE UI Source?
#10




iASD3,

wrote:



THX BRO DID U HAVE UI Source?




Nope and idk if someone wil share that but just be happy with this one for now
#11
change in ox_inventory > modules > utils > client.lua



Search > point Cpoint



change to this



---@param point CPoint

function Utils.nearbyMarker(point)

if point.isClosest and point.currentDistance < 1.2 then

if not hasTextUi then

hasTextUi = point

lib.showTextUI(point.prompt.message, point.prompt.options)

end

if IsControlJustReleased(0, 38) then

CreateThread(function()

if point.inv == 'policeevidence' then

client.openInventory('policeevidence')

elseif point.inv == 'crafting' then

client.openInventory('crafting', { id = point.benchid, index = point.index })

else

client.openInventory(point.inv or 'drop', { id = point.invId, type = point.type })

end

end)

end

elseif hasTextUi == point then

hasTextUi = nil

lib.hideTextUI()

end

end



enjoy ;)