Devcore Realistic Smoking V2! Joint Vape Cigarette

posted 21 hours ago 53 views 0 replies 20 Credits
realcoast
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#1 53 views 0 replies
https://www.youtube.com/watch?v=fFXDe7VMJv8

🔹Compatible with ESX / QB / QBX, the script itself detects which framework you are using.

🔹Compatible for ox_inventory / qs_inventory / qb_inventory. (Script works for other inventory systems but without saving metadata)

🔹Optimized 0.01ms.

🔹Brand new code compared to version 2.0.

🔹Very extensive configuration both for the script itself and for individual items.

🔹Synchronized smoke effects.

🔹It is possible to smoke, Bongs / Joints / Vapes / Puff Vapes / Cigarettes / Cigars.

🔹8 custom animations (Using bong, Rolling joints, Lighting cigarettes/joints/cigar)

🔹For each item it is possible to adjust the Exhale Effect and smoke particles.

🔹Rollings joints with a minigame, it is possible to disable the mini-game in the configuration.

🔹After using a cigarette, cigar or joint you need to use the lighter in the inventory or press the Light button to light it.

🔹Before lighting a cigarette, cigar or joint, the unlit prop is set and after lighting the prop is changed.

🔹It is possible to add more liquids, cigarette packs, rollings papers, lighters or create new items like (cigars, cigarettes, joints, bongs, puff vapes, vapes).

🔹Compatible with xsound, it is possible to add sound to any animation.

🔹A dropped item ignites spilled gasoline on the ground.

🔹Before lighting a Cigarette, Cigar or Joint, the items can be placed in a position behind the ear.
You can set the high effect to any item just like other effects.

🔹Each exhale of smoke from a joint, bong or other item that has a set High value will increase the high effect.

🔹High effect drops automatically every 15 seconds time is adjustable.

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