Appreciate it a lot mateSummary
Evidence system is perfect for cops and robbers situations! You can set a grade from which officers can inspect blood splat's, bullet shells, fingerprints found in the car. Adding police detectives an interactive way to analyze the scene and create a whole investigation based on the evidence report!
You can check out the video
You can check out the video of V2 UPDATE
V2 Features
Features
- Better performance
- Wearing gloves dont leave fingerprints!
- Evidence archive system (Archive old evidence)
- Criminals can pickup evidence after themselves (Only after some time!)
- Rain washes away evidence (Evidence in interiors are not affected)
- Printing sounds
- New Evidence locker design
Dependencies
- UI Evidence report
- Customizable evidence report information
- Blood evidence
- Vehicle fingerprint evidence
- Bullet shell evidence
- Customization
- Free updates
- Evidence age display (How long ago action took place)
Customizability
- QBCore
The code is not obfuscated and nicely presented ! If you don't like to tinker with code the config allows you to change almost everything!
This is NOT 100% tested but should be fully functional, basicaly not tested evrything evolving a second player, core name is different but you guys know what to do!
Sorry for asking 1 credits!
Edit: Tested further found out bloodsplats were not fine if yours is working keep it other wise new link has been posted actually changed from old to new.
-=Stripped Content=-
eaui eiua euaeuüua euüaueiae iuea uiüau aeuüauSummary
Evidence system is perfect for cops and robbers situations! You can set a grade from which officers can inspect blood splat's, bullet shells, fingerprints found in the car. Adding police detectives an interactive way to analyze the scene and create a whole investigation based on the evidence report!
You can check out the video
You can check out the video of V2 UPDATE
V2 Features
Features
- Better performance
- Wearing gloves dont leave fingerprints!
- Evidence archive system (Archive old evidence)
- Criminals can pickup evidence after themselves (Only after some time!)
- Rain washes away evidence (Evidence in interiors are not affected)
- Printing sounds
- New Evidence locker design
Dependencies
- UI Evidence report
- Customizable evidence report information
- Blood evidence
- Vehicle fingerprint evidence
- Bullet shell evidence
- Customization
- Free updates
- Evidence age display (How long ago action took place)
Customizability
- QBCore
The code is not obfuscated and nicely presented ! If you don't like to tinker with code the config allows you to change almost everything!
This is NOT 100% tested but should be fully functional, basicaly not tested evrything evolving a second player, core name is different but you guys know what to do!
Sorry for asking 1 credits!
Edit: Tested further found out bloodsplats were not fine if yours is working keep it other wise new link has been posted actually changed from old to new.
-=Stripped Content=-
w
What is the items for evidence script ?Summary
Evidence system is perfect for cops and robbers situations! You can set a grade from which officers can inspect blood splat's, bullet shells, fingerprints found in the car. Adding police detectives an interactive way to analyze the scene and create a whole investigation based on the evidence report!
You can check out the video
You can check out the video of V2 UPDATE
V2 Features
Features
- Better performance
- Wearing gloves dont leave fingerprints!
- Evidence archive system (Archive old evidence)
- Criminals can pickup evidence after themselves (Only after some time!)
- Rain washes away evidence (Evidence in interiors are not affected)
- Printing sounds
- New Evidence locker design
Dependencies
- UI Evidence report
- Customizable evidence report information
- Blood evidence
- Vehicle fingerprint evidence
- Bullet shell evidence
- Customization
- Free updates
- Evidence age display (How long ago action took place)
Customizability
- QBCore
The code is not obfuscated and nicely presented ! If you don't like to tinker with code the config allows you to change almost everything!
This is NOT 100% tested but should be fully functional, basicaly not tested evrything evolving a second player, core name is different but you guys know what to do!
Sorry for asking 1 credits!
Edit: Tested further found out bloodsplats were not fine if yours is working keep it other wise new link has been posted actually changed from old to new.
-=Stripped Content=-
very nice if it worksSummary
Evidence system is perfect for cops and robbers situations! You can set a grade from which officers can inspect blood splat's, bullet shells, fingerprints found in the car. Adding police detectives an interactive way to analyze the scene and create a whole investigation based on the evidence report!
You can check out the video
You can check out the video of V2 UPDATE
V2 Features
Features
- Better performance
- Wearing gloves dont leave fingerprints!
- Evidence archive system (Archive old evidence)
- Criminals can pickup evidence after themselves (Only after some time!)
- Rain washes away evidence (Evidence in interiors are not affected)
- Printing sounds
- New Evidence locker design
Dependencies
- UI Evidence report
- Customizable evidence report information
- Blood evidence
- Vehicle fingerprint evidence
- Bullet shell evidence
- Customization
- Free updates
- Evidence age display (How long ago action took place)
Customizability
- QBCore
The code is not obfuscated and nicely presented ! If you don't like to tinker with code the config allows you to change almost everything!
This is NOT 100% tested but should be fully functional, basicaly not tested evrything evolving a second player, core name is different but you guys know what to do!
Sorry for asking 1 credits!
Edit: Tested further found out bloodsplats were not fine if yours is working keep it other wise new link has been posted actually changed from old to new.
-=Stripped Content=-