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QBCORE Core Evidence v2 - Latest QB

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stun_maker_abd

Active member
Joined
Jan 3, 2024
Messages
67
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Points
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Credits
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hey man thanks but how to make the evidance storage and the evidance analysis
 

dynamo

New member
Joined
Jun 3, 2024
Messages
2
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Credits
8
Summary

Evidence system is perfect for cops and robbers situations! You can set a grade from which officers can inspect blood splat's, bullet shells, fingerprints found in the car. Adding police detectives an interactive way to analyze the scene and create a whole investigation based on the evidence report!

You can check out the video

You can check out the video of V2 UPDATE

V2 Features


  • Better performance
  • Wearing gloves dont leave fingerprints!
  • Evidence archive system (Archive old evidence)
  • Criminals can pickup evidence after themselves (Only after some time!)
  • Rain washes away evidence (Evidence in interiors are not affected)
  • Printing sounds
  • New Evidence locker design
Features

  • UI Evidence report
  • Customizable evidence report information
  • Blood evidence
  • Vehicle fingerprint evidence
  • Bullet shell evidence
  • Customization
  • Free updates
  • Evidence age display (How long ago action took place)
Dependencies

  • QBCore
Customizability

The code is not obfuscated and nicely presented ! If you don't like to tinker with code the config allows you to change almost everything!

This is NOT 100% tested but should be fully functional, basicaly not tested evrything evolving a second player, core name is different but you guys know what to do!
Sorry for asking 1 credits! :(

Edit: Tested further found out bloodsplats were not fine if yours is working keep it other wise new link has been posted actually changed from old to new.

-=Stripped Content=-
nice share, hopefully it work's well
 

raph1556

Well-known member
God VIP
Joined
Jan 9, 2024
Messages
222
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Credits
96
thanks you very much i will try that
 

viggo31

Active member
Joined
Jun 8, 2024
Messages
60
Reaction score
5
Points
8
Credits
26
Summary

Evidence system is perfect for cops and robbers situations! You can set a grade from which officers can inspect blood splat's, bullet shells, fingerprints found in the car. Adding police detectives an interactive way to analyze the scene and create a whole investigation based on the evidence report!

You can check out the video

You can check out the video of V2 UPDATE

V2 Features


  • Better performance
  • Wearing gloves dont leave fingerprints!
  • Evidence archive system (Archive old evidence)
  • Criminals can pickup evidence after themselves (Only after some time!)
  • Rain washes away evidence (Evidence in interiors are not affected)
  • Printing sounds
  • New Evidence locker design
Features

  • UI Evidence report
  • Customizable evidence report information
  • Blood evidence
  • Vehicle fingerprint evidence
  • Bullet shell evidence
  • Customization
  • Free updates
  • Evidence age display (How long ago action took place)
Dependencies

  • QBCore
Customizability

The code is not obfuscated and nicely presented ! If you don't like to tinker with code the config allows you to change almost everything!

This is NOT 100% tested but should be fully functional, basicaly not tested evrything evolving a second player, core name is different but you guys know what to do!
Sorry for asking 1 credits! :(

Edit: Tested further found out bloodsplats were not fine if yours is working keep it other wise new link has been posted actually changed from old to new.

-=Stripped Content=-
OOO i would love this script very muchOOO i would love this script very much
 
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