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ESX Easytime - Time and Weather Management by Codesign (1 Viewer)

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mines

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The standalone plugin Easytime is a small but useful user interface for FiveM server administrators, allowing them to manipulate time and weather with the click of a button!
15 different weather types
animation time slider
power failure
Dynamic Weather
Configure options to change the chance of rain/thunder/snow.
natural weather cycle
We created a natural weather loop, so when dynamic weather is enabled, it loops through each group, making the weather changes feel more natural, rather than instantly switching from sunny to thunder in a matter of seconds. If dynamic weather is enabled and you change the weather, it will continue through the natural weather cycle. It doesn't repeat the same loop twice in a row.
How do I use it? The default command to open the UI is /easytime. If you are not using esx, you will need to set Config.Framework to "custom" and add your own code for permission check in server/server.lua line 229.
Conflicts Easytime may conflict with other time and weather scripts such as vMenu or vSync
How to enable persistent weather? First enable the option in Config.PersistentWeatherconfig.lua. Then in order to save the settings before the server restarts, you have to trigger this server event TriggerServerEvent('cd_easytime:SaveSettings'). The settings will be saved in the settings.txt file. These settings will now be automatically reapplied to all players when the server/script is restarted. Workers can also manually save these settings through the UI.
Shell Support You will need to trigger the following client side events when the player enters the shell. When this happens, the time will be changed to night time and the weather for that player will be changed to sunny to ensure there are no visual anomalies.
[td]
When entering the shell When exiting the shell
TriggerEvent('cd_easytime:pauseSync', true) TriggerEvent('cd_easytime:pauseSync', false)
thx
 
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NiniDopalis44

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The standalone plugin Easytime is a small but useful user interface for FiveM server administrators, allowing them to manipulate time and weather with the click of a button!
15 different weather types
animation time slider
power failure
Dynamic Weather
Configure options to change the chance of rain/thunder/snow.
natural weather cycle
We created a natural weather loop, so when dynamic weather is enabled, it loops through each group, making the weather changes feel more natural, rather than instantly switching from sunny to thunder in a matter of seconds. If dynamic weather is enabled and you change the weather, it will continue through the natural weather cycle. It doesn't repeat the same loop twice in a row.
How do I use it? The default command to open the UI is /easytime. If you are not using esx, you will need to set Config.Framework to "custom" and add your own code for permission check in server/server.lua line 229.
Conflicts Easytime may conflict with other time and weather scripts such as vMenu or vSync
How to enable persistent weather? First enable the option in Config.PersistentWeatherconfig.lua. Then in order to save the settings before the server restarts, you have to trigger this server event TriggerServerEvent('cd_easytime:SaveSettings'). The settings will be saved in the settings.txt file. These settings will now be automatically reapplied to all players when the server/script is restarted. Workers can also manually save these settings through the UI.
Shell Support You will need to trigger the following client side events when the player enters the shell. When this happens, the time will be changed to night time and the weather for that player will be changed to sunny to ensure there are no visual anomalies.
[td]
When entering the shell When exiting the shell
TriggerEvent('cd_easytime:pauseSync', true) TriggerEvent('cd_easytime:pauseSync', false)
thank ya i appreciate ya !
 

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