Amazing Mods! Thansk for sharing with us!Features
- 0.0ms on idle
- Fully optimized
- Players must be treated for injuries they die from or will respawn with less health / the EMT will receive less of a reward (Configurable)
- Death animation synced and persistent
- Medical Bag with instruments that treat possible wounds to add immersion to RP
- Animations and props
- Working stretchers
- Built in easy dispatch system
- Built in ambulance garage with aircraft compatibility
- Integrated invoices (Optional - esx _billing/ Qbcore / okokBilling compatibility but easy to add custom in editable client.lua)
- *Integrated cloakroom (Optional - Configurable between esx skin and wasabi’s fivem-appearance)
- Integrate your dispatch, phone, notifications, and inventory with ease with plenty of editable code!
- Support out of the box for GKS Phone & qs-phone dispatch (Optional/editable) New as of 1.0.9
- Option to clear inventory on player death (ox_inventory/qb-inventory/mf-inventory/qs-inventory & esx supported)
- Anti-combat log option (Player will return dead if disconnected while dead)
- Extremely configurable
- Multi-hospital support
- Hospital check-in (Configurable)
- Usable Medikits (Medics can heal others and themselves & civilians can heal themselves)
- Usable Sedatives (Temporarily sedate players - Configurable )
- Boss Menu access w/optional wasabi_multijob compatibility (Configurable)
- Complete esx_ambulancejob / qb-ambulancejob replacement
- GKS/Quasar phone distress signal configurable(Will disable built-in dispatch)
- Wasabi Carlock / qb-carlock compatible (Custom car lock events can be added as well)
- Target compatible(OPTIONAL - qtarget/qb-target/ox_target)
- Very frequent updates planned / additional features planned
-=Stripped Content=-