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QBUS [FIXED] Trucking Logistics Simulator [OPEN SOURCE] [LATEST QB-CORE] (1 Viewer)

khaosen

Active member
Mar 17, 2024
132
6
18
Credits
22
that's exactly how it supposed to work, if someone has a job the others can't take the same one to avoid problems with that (mostly to avoid people getting stuck into each other and bugging, etc).
no what im saying is, if a player takes a job and doesn't complete it, like leaving the server while the job is active etc etc, others still can't take it
 

AbyssCL

Active member
Sep 11, 2023
78
36
18
Credits
4,187
no what im saying is, if a player takes a job and doesn't complete it, like leaving the server while the job is active etc etc, others still can't take it
Oh, that's sad, I mean, the script was made like that, if you want to fix that you can try, I just made it work for new qb-core but I didn't fix the problems that the original script has and I don't have that in mind.
 

heat22.

Member
Oct 13, 2023
5
0
1
Credits
116
Thx. All seems to be working but I have to hotwire all the trucks, even ones I buy using the script. Anyone know how to get this working with a server that uses vehiclekeys? I tried placing the trigger in muliple places in the spawn code but no success. Help?
 

heat22.

Member
Oct 13, 2023
5
0
1
Credits
116
Thx. All seems to be working but I have to hotwire all the trucks, even ones I buy using the script. Anyone know how to get this working with a server that uses vehiclekeys? I tried placing the trigger in muliple places in the spawn code but no success. Help?
Nevermind. Found it in the utilis.lua
 

princedj18

Active member
Mar 20, 2023
57
3
8
Credits
11
I spent over 2 days fixing and converting everything from this script to the latest qb-core version, its working with no errors and all it's functionalities


What i fixed:

- Converted to New QB-Core
- Fixed QB-VehicleKeys support and converted to its latest version
- Fixed all notifications and convert them to latest QBCore:Notify
- Optimzations to the code to reduce resmon
- Fixed SQL (wasn't working properly)
- Fixed Locales and Translations to the entire script (the script was using old Lang system)


Know issues:

- Weird handling on all trucks (not very realistic)
- The UI opens a little bit slowly (can't really fix it because it's all made with SQL which makes it slower)

Needed updates:

- Add GPS mark when going back to the garage
-
Probably an UI change

If you have any problems/questions please don't bother to write me in my Discord DM: @abyss_cl

To change the language of the script just change your
setr qb_locale "en" in your server cfg (in "en" put your language, en or es)

Download
-=Stripped Content=-
i like this alot plz do more
 

rrrrgprs

Active member
Jan 10, 2023
80
14
8
Credits
8
I spent over 2 days fixing and converting everything from this script to the latest qb-core version, its working with no errors and all it's functionalities


What i fixed:

- Converted to New QB-Core
- Fixed QB-VehicleKeys support and converted to its latest version
- Fixed all notifications and convert them to latest QBCore:Notify
- Optimzations to the code to reduce resmon
- Fixed SQL (wasn't working properly)
- Fixed Locales and Translations to the entire script (the script was using old Lang system)


Know issues:

- Weird handling on all trucks (not very realistic)
- The UI opens a little bit slowly (can't really fix it because it's all made with SQL which makes it slower)

Needed updates:

- Add GPS mark when going back to the garage
-
Probably an UI change

If you have any problems/questions please don't bother to write me in my Discord DM: @abyss_cl

To change the language of the script just change your
setr qb_locale "en" in your server cfg (in "en" put your language, en or es)

Download
-=Stripped Content=-
Need help, I am getting the following error while upgrading Distance skill.
@truck_logistics/server.lua:311: attempt to perform arithmetic on a nil value (field '?')
 

soundbeat_

New member
Dec 6, 2023
4
0
1
Credits
122
when i fast work and start a job the truck spawns but i cant open the door of the truck i have to lockpick it.
 

stun_maker_abd

Active member
Jan 3, 2024
54
6
8
Credits
17
I spent over 2 days fixing and converting everything from this script to the latest qb-core version, its working with no errors and all it's functionalities


What i fixed:

- Converted to New QB-Core
- Fixed QB-VehicleKeys support and converted to its latest version
- Fixed all notifications and convert them to latest QBCore:Notify
- Optimzations to the code to reduce resmon
- Fixed SQL (wasn't working properly)
- Fixed Locales and Translations to the entire script (the script was using old Lang system)


Know issues:

- Weird handling on all trucks (not very realistic)
- The UI opens a little bit slowly (can't really fix it because it's all made with SQL which makes it slower)

Needed updates:

- Add GPS mark when going back to the garage
-
Probably an UI change

To change the language of the script just change your
setr qb_locale "en" in your server cfg (in "en" put your language, en or es)

Download
-=Stripped Content=-
i realy want it pleas
 

chakyy

Active member
Aug 21, 2022
51
1
6
Credits
55
I spent over 2 days fixing and converting everything from this script to the latest qb-core version, its working with no errors and all it's functionalities


What i fixed:

- Converted to New QB-Core
- Fixed QB-VehicleKeys support and converted to its latest version
- Fixed all notifications and convert them to latest QBCore:Notify
- Optimzations to the code to reduce resmon
- Fixed SQL (wasn't working properly)
- Fixed Locales and Translations to the entire script (the script was using old Lang system)


Know issues:

- Weird handling on all trucks (not very realistic)
- The UI opens a little bit slowly (can't really fix it because it's all made with SQL which makes it slower)

Needed updates:

- Add GPS mark when going back to the garage
-
Probably an UI change

To change the language of the script just change your
setr qb_locale "en" in your server cfg (in "en" put your language, en or es)

Download
-=Stripped Content=-
very nice i like this
 

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