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QBCORE Mercy Clothing 3.0 (Newest Version)

JackF1337

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Mercy Clothing Newest Version

Replaces qb-clothing but needs some adjustments if you are not using default qb-multicharacters

# F̲e̲a̲t̲u̲r̲e̲s̲:
# • A lot of clothing options
# • Saved Outfits
# • Outfit Presets
# • Tattoos
# • Color Palettes
# • Unique Clothing Prices
# • Sliders
# • Depth Of Field
# • Optimised
# • Hair Fades
# • More..



Enjoy!
 
Mercy Clothing Newest Version

Replaces qb-clothing but needs some adjustments if you are not using default qb-multicharacters

# F̲e̲a̲t̲u̲r̲e̲s̲:
# • A lot of clothing options
# • Saved Outfits
# • Outfit Presets
# • Tattoos
# • Color Palettes
# • Unique Clothing Prices
# • Sliders
# • Depth Of Field
# • Optimised
# • Hair Fades
# • More..

-=Stripped Content=-

Enjoy!
oprn source ?
 
Mercy Clothing Newest Version

Replaces qb-clothing but needs some adjustments if you are not using default qb-multicharacters

# F̲e̲a̲t̲u̲r̲e̲s̲:
# • A lot of clothing options
# • Saved Outfits
# • Outfit Presets
# • Tattoos
# • Color Palettes
# • Unique Clothing Prices
# • Sliders
# • Depth Of Field
# • Optimised
# • Hair Fades
# • More..

-=Stripped Content=-

Enjoy!
nice!
 
Mercy Clothing Newest Version

Replaces qb-clothing but needs some adjustments if you are not using default qb-multicharacters

# F̲e̲a̲t̲u̲r̲e̲s̲:
# • A lot of clothing options
# • Saved Outfits
# • Outfit Presets
# • Tattoos
# • Color Palettes
# • Unique Clothing Prices
# • Sliders
# • Depth Of Field
# • Optimised
# • Hair Fades
# • More..

-=Stripped Content=-

Enjoy!
nice
 
Thread owner
how to fix CreateFirstCharacter not save skins

Change the event to this and it should work


RegisterNetEvent('qb-clothes:client:CreateFirstCharacter')
AddEventHandler('qb-clothes:client:CreateFirstCharacter', function()
Mercy.Functions.GetPlayerData(function(pData)
local skin = "mp_m_freemode_01"
if pData.charinfo.gender == 1 then
skin = "mp_f_freemode_01"
end

ChangeToSkinNoUpdate(skin)
OpenMenu('New')
SendNUIMessage({
action = "ResetValues",
})
end)
end)
 
Change the event to this and it should work


RegisterNetEvent('qb-clothes:client:CreateFirstCharacter')
AddEventHandler('qb-clothes:client:CreateFirstCharacter', function()
Mercy.Functions.GetPlayerData(function(pData)
local skin = "mp_m_freemode_01"
if pData.charinfo.gender == 1 then
skin = "mp_f_freemode_01"
end

ChangeToSkinNoUpdate(skin)
OpenMenu('New')
SendNUIMessage({
action = "ResetValues",
})
end)
end)
put in cl_main ? or not
 
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