Yeah I tried it, it works but a lot of strain on the GPU.does this still work ty
Thanks so much , I will check it out later!NoPixel 4.0 visuals fixed version lights, maps.... (different from leaked versions) with stream files :
-=Stripped Content=-
+200 people buy
If anyone has a problem with the maps:
delete map.meta in nopixel_visuals/map.meta
and remove map.meta from fxmanifest.lua
I've been looking for the same thingBut here's the thing, if you delete the map file then timecycles won't work so you won't have the same visuals as np. Does someone have the original version that cointains the compability for other mlo's ? It's called Vanilla Version so that one won't spawn the default IPLS, for example I have Gabz MRPD, if I leave the map file then the old mrpd IPL will be in place too.
So far no one has that version.
I'm sure someone has it here but I don't know if they want to share it. Atleast I could take a look of the structure files, i'm not interested in the props and other things. I just want the timecycles to work and to remove the IPLs.I've been looking for the same thing
I'm looking to solve that thing too. I guess it's somewhere in the timecycles or pausemenu xml somewhere. I'll hit you up if I fix it.where can i change the green background when i click on esc?
nice script bro but too many coinsNoPixel 4.0 visuals fixed version lights, maps.... (different from leaked versions) with stream files :
-=Stripped Content=-
+200 people buy
If anyone has a problem with the maps:
delete map.meta in nopixel_visuals/map.meta
and remove map.meta from fxmanifest.lua
nice script mate, this improve all the gameNoPixel 4.0 visuals fixed version lights, maps.... (different from leaked versions) with stream files :
-=Stripped Content=-
+200 people buy
If anyone has a problem with the maps:
delete map.meta in nopixel_visuals/map.meta
and remove map.meta from fxmanifest.lua