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NVE!!! Natural Vision Evolved Update - June 30th, 2023 [LATEST] LİNK UPDATED (5 Viewers)

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deltafarce

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You can see the changes here Razed Preview

NVE - Single Player Package
-=Stripped Content=-​

  • May 31st Change Log:

    • Added animated raindrops to windows around Portola Drive and Downtown Vinewood. Only works when rain is active. Doesn't require ReShade in order to work
    • Improved lighting and reflections in Rain weather during all hours
    • Improved Underwater lighting, fog and colors for more realism and depth
    • Added new lighting to various underpasses and tunnels around Del Perro Pier, Pillbox Hill, La Mesa and nearby areas. Transition between exterior and underpass / tunnel lighting is smooth
    • Added various new high-quality textures and materials for ground / dirt, rocks, cliffs and more to Raton Canyon. This is currently 75% complete and will be finished in the next update
    • Imported the NVE Color config shader to ReShade and added various custom presets which can be used during gameplay
    • Improved graffiti decals and signs around South Los Santos by painting jagged parts, as well as baking details and light. Part of the "Extra Content Pack" for Platinum Supporters
    • Added a new model for the balcony pot plant. Additionally optimized various Palm trees and the Oak tree as part of the vegetation overhaul
    • Moved the rolling coal feature into an optional add-on in the FiveM package. Additionally removed rolling coal from common trucks (such as the Taco Van) in the Single Player package
    • Imported previously edited game shaders from past updates back into the game in order to work inside ReShade using a new system
    • Fixed an issue with the screen dimming when emergency sirens are active in certain locations around the map
    • Added a new cinematic startup intro to the Single Player package
    • Updated the FiveM README guide with new instructions for installing ReShade
    • Misc. bug fixes and tweaks

update looks dope thanks

You can see the changes here Razed Preview

NVE - Single Player Package
-=Stripped Content=-​

  • May 31st Change Log:

    • Added animated raindrops to windows around Portola Drive and Downtown Vinewood. Only works when rain is active. Doesn't require ReShade in order to work
    • Improved lighting and reflections in Rain weather during all hours
    • Improved Underwater lighting, fog and colors for more realism and depth
    • Added new lighting to various underpasses and tunnels around Del Perro Pier, Pillbox Hill, La Mesa and nearby areas. Transition between exterior and underpass / tunnel lighting is smooth
    • Added various new high-quality textures and materials for ground / dirt, rocks, cliffs and more to Raton Canyon. This is currently 75% complete and will be finished in the next update
    • Imported the NVE Color config shader to ReShade and added various custom presets which can be used during gameplay
    • Improved graffiti decals and signs around South Los Santos by painting jagged parts, as well as baking details and light. Part of the "Extra Content Pack" for Platinum Supporters
    • Added a new model for the balcony pot plant. Additionally optimized various Palm trees and the Oak tree as part of the vegetation overhaul
    • Moved the rolling coal feature into an optional add-on in the FiveM package. Additionally removed rolling coal from common trucks (such as the Taco Van) in the Single Player package
    • Imported previously edited game shaders from past updates back into the game in order to work inside ReShade using a new system
    • Fixed an issue with the screen dimming when emergency sirens are active in certain locations around the map
    • Added a new cinematic startup intro to the Single Player package
    • Updated the FiveM README guide with new instructions for installing ReShade
    • Misc. bug fixes and tweaks
 

kallexyz

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aina ku me kmennä bouncaca aina ku me kmennä bouncaca
 

teddyporano

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well even with 5 credits looks like i cant get it sadly well even with 5 credits looks like i cant get it sadly
 
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