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STANDALONE OR FRKN DOORLOCK V1 (ESX-QBCORE) | SOLVED (3 Viewers)

zoox4568

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frkn doorlock fully open no encrypted
https://docs.0resmon.org/0resmon/frkn-resources/frkn-doorlock/installation



Captura de pantalla 2025-02-16 115015.png Captura de pantalla 2025-02-16 115031.png




Guys... I'll explain how I made it work.

1. you have to go to the documentation
2. download the 2 resources that are released there. object_gizmo and 3fe_faceidd (rename this last one "3fe_faceidd") remove the number 3, so as not to generate errors in the server.cfg
3. this script is developed using a native method called "raycastWeapon". it only allows us to see the interface if you are pointing a weapon at the doors...
4. I'll leave you an example video for you to follow.
📽️ video

sorry for the delay... I didn't make any improvements because the script is fine... what you have to do is follow these steps
 
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zoox4568

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You need to declare a variable that holds the inherited value with the GetCoreObject class something like this..
Core = exports["qb-core"]:GetCoreObject()

Remember that leaks are issued but they are not always copy and paste on the server... if they are open source they can fix the scripts that have details
 

zoox4568

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Guys... tomorrow I will review it... and I will try to leave it ready to put it on your server... but always remember... not all leaks are to be released in the resources... you should also know how to solve the bugs
 

ggreals

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its working on me but the problem is i cant see the UI press E but i can access the door well can you fix that
 

zoox4568

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its working on me but the problem is i cant see the UI press E but i can access the door well can you fix that
Yes... I'm seeing this case today! It doesn't happen to me... I think it has to do with libraries. Do you happen to have Or-lib?
 
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