GTAV has no motion vectors in the engine, so PureDark patched hundreds of shaders to inject motion vectors, and it works. DLAA is far superior to the built-in MSAA and TXAA, it provides the most stable image yet even when driving at high speed, there's absolutely no any jaggies nor flickering. And since the game can easily run into CPU bottleneck, DLSS FG can double the FPS in most cases. The mod will also work with FiveM.
A mod that features both DLSS/DLAA and DLSS Frame Generation.
DLSSFG is only supported by 4000 series cards!
But you can still use the DLSS2 part if you have a 20/30 series GPU.
PREVIEW :
Download Link :
Important NotesA mod that features both DLSS/DLAA and DLSS Frame Generation.
DLSSFG is only supported by 4000 series cards!
But you can still use the DLSS2 part if you have a 20/30 series GPU.
PREVIEW :
Download Link :
> Framescaling/Render Resolution option in the game or FiveM's own settings controls the rendering resolution.
> And Target Resolution Scale in the upscaler menu controls the target resolution.
> For example, if your game resolution is 2560x1440, and you set Target Resolution Scale to 1.5, then DLSS will upscale from 2560x1440 to 3840x2160, then downsampling it back to 2560x1440 to fit your viewport.
> And then if you have set the framescaling to 0.75 in your game setting, then DLSS will upscale from 1920x1080 to 3840x2160, then downsampling it back to 2560x1440 to fit your viewport.
> DLAA is enough for most people so probably best to leave Target Resolution Scale at 1.0
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