jaxonfromkh
New member
NEW VERSION CORE DISPATCH 2024
C8RE dispatch UPDATE [V1.4.0] :
Added for both versions :
You can enable this config and, when you shoot an npc arround you can call a dispatch. However, if you kill him before he finishes his call, no alert will be sent.
- NPC Call for shooting :
You can enable this config and, when you will start the alarm of a car arround npc, they can call a dispatch. However, if you kill him before he finishes his call, no alert will be sent.
- NPC Call for car theft :
you can enable this config and, when you will carjack a car on the street, npc can call a dispatch. However, if you kill him before he finishes his call, no alert will be sent.
- Npc Call for carjaking :
- Ability to set shooting alert on the whole map (instead of shooting zone)
- If Npc alert is disabled, all chance of alert can be configured
- Ability to configure whitelisted job for shooting alert
- Ability to configure whitelisted weapon for shooting alert
- Ability to configure if silenced weapon triggers shooting alert
- Ability to set shooting alert priority or not
- Complete overhul of the UI (new colour / new animations / new sound)
- Alert can now have priority (UI notification will be different)
- Complete documentation revision (check here)
- Add multiple defaults alert s exports (clietn side and server side) so integration in other script will be more easy
Files to replaces:
core_dispatch/ALL FILES
MAKE SURE YOU REPLACE ALL THE FILES LISTED ABOVE.Use compare tools to get your configuration informations and translations