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ESX Wasabi ESX ONLY POLICE JOB (1 Viewer)

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ALFA21

Active member
Joined
Apr 24, 2023
Messages
91
Reaction score
32
Points
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1,638
AdvancedPoliceJob-WS
AdvancedPoliceJob-WS1920×1080 257 KB


Wasabi’s ESX/Police Job Replacement👮‍​


-=Stripped Content=-

Background​

I’ve created this script as much more immersive experience for both your law enforcement and your criminals! With features requested from my community members such as resisting arrest, tackling, multiple LEO departments, and full animations/props; this resource will serve as a necessity for your server.


Features​

  • Optimized with 0.00ms idle
  • Multiple LEO departments(No need for separate scripts for separate police jobs)
  • Full handcuff props and animations
  • Escorting animation
  • Keybinds for arrest(Configurable)
  • Resisting arrest via skill-check
  • Compatible with ox_inventory, qs-inventory, and mf_inventory(Code open to incorporate a different inventory)
  • Tackling(Configurable)
  • Job Menu (Configurable)
  • Fine players(Compatible with QBCore, okokBilling and esx billing OR any billing can be added to open code)
  • Boss menu(Compatible with wasabi_multijob, qb-management and esx_society)
  • Cloakroom(Compatible with esx_skin and my fork of fivem-appearance OR any skin script can be added to open code)
  • Optional target(By default compatible with qtarget/qb-target/ox_target)
  • Armory(Configurable by job grade)
  • Garage for land & air(Configurable by job grade)
  • Vehicle interaction menu added to job menu which includes vehicle ownership information, lockpicking vehicle, and impounding vehicle (New As of 1.0.5)
  • Ability to incorporate jail script(See docs)
  • Ability to view suspect’s identification
  • Ability to view and revoke licenses
  • Most if not all of the pre-existing esx_policejob features
  • EXTREMELY configurable
  • Full replacement for any script that depends on esx_policejob
  • And more!
Frequent updates / feature additions planned so stay tuned!


Configuration​

config.lua

Special Note: 100% functional/tested for ESX 1.2 and above; there is no guarantee at this time for older versions of es_extended!
ADMINS NEEDS PREMISSION FOR DRIVE LINK
 
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darkcity

Well-known member
Joined
Jul 21, 2023
Messages
367
Reaction score
31
Points
28
Credits
36
AdvancedPoliceJob-WS
AdvancedPoliceJob-WS1920×1080 257 KB


Wasabi’s ESX/Police Job Replacement👮‍​


-=Stripped Content=-

Background​

I’ve created this script as much more immersive experience for both your law enforcement and your criminals! With features requested from my community members such as resisting arrest, tackling, multiple LEO departments, and full animations/props; this resource will serve as a necessity for your server.


Features​

  • Optimized with 0.00ms idle
  • Multiple LEO departments(No need for separate scripts for separate police jobs)
  • Full handcuff props and animations
  • Escorting animation
  • Keybinds for arrest(Configurable)
  • Resisting arrest via skill-check
  • Compatible with ox_inventory, qs-inventory, and mf_inventory(Code open to incorporate a different inventory)
  • Tackling(Configurable)
  • Job Menu (Configurable)
  • Fine players(Compatible with QBCore, okokBilling and esx billing OR any billing can be added to open code)
  • Boss menu(Compatible with wasabi_multijob, qb-management and esx_society)
  • Cloakroom(Compatible with esx_skin and my fork of fivem-appearance OR any skin script can be added to open code)
  • Optional target(By default compatible with qtarget/qb-target/ox_target)
  • Armory(Configurable by job grade)
  • Garage for land & air(Configurable by job grade)
  • Vehicle interaction menu added to job menu which includes vehicle ownership information, lockpicking vehicle, and impounding vehicle (New As of 1.0.5)
  • Ability to incorporate jail script(See docs)
  • Ability to view suspect’s identification
  • Ability to view and revoke licenses
  • Most if not all of the pre-existing esx_policejob features
  • EXTREMELY configurable
  • Full replacement for any script that depends on esx_policejob
  • And more!
Frequent updates / feature additions planned so stay tuned!


Configuration​

config.lua

Special Note: 100% functional/tested for ESX 1.2 and above; there is no guarantee at this time for older versions of es_extended!
nice one bro keep it up
 

7022

Member
Joined
Jul 26, 2021
Messages
16
Reaction score
1
Points
3
Credits
2
thanks for sharing this amazing script very helpful
 

Tordygo

Member
Joined
Aug 6, 2023
Messages
16
Reaction score
1
Points
1
Credits
4

Comment ajouter une adresse cryptographique ?​

 

Nachooo

Member
Joined
Sep 20, 2021
Messages
11
Reaction score
12
Points
3
Credits
48
AdvancedPoliceJob-WS
AdvancedPoliceJob-WS1920×1080 257 KB


Wasabi’s ESX/Police Job Replacement👮‍​


-=Stripped Content=-

Background​

I’ve created this script as much more immersive experience for both your law enforcement and your criminals! With features requested from my community members such as resisting arrest, tackling, multiple LEO departments, and full animations/props; this resource will serve as a necessity for your server.


Features​

  • Optimized with 0.00ms idle
  • Multiple LEO departments(No need for separate scripts for separate police jobs)
  • Full handcuff props and animations
  • Escorting animation
  • Keybinds for arrest(Configurable)
  • Resisting arrest via skill-check
  • Compatible with ox_inventory, qs-inventory, and mf_inventory(Code open to incorporate a different inventory)
  • Tackling(Configurable)
  • Job Menu (Configurable)
  • Fine players(Compatible with QBCore, okokBilling and esx billing OR any billing can be added to open code)
  • Boss menu(Compatible with wasabi_multijob, qb-management and esx_society)
  • Cloakroom(Compatible with esx_skin and my fork of fivem-appearance OR any skin script can be added to open code)
  • Optional target(By default compatible with qtarget/qb-target/ox_target)
  • Armory(Configurable by job grade)
  • Garage for land & air(Configurable by job grade)
  • Vehicle interaction menu added to job menu which includes vehicle ownership information, lockpicking vehicle, and impounding vehicle (New As of 1.0.5)
  • Ability to incorporate jail script(See docs)
  • Ability to view suspect’s identification
  • Ability to view and revoke licenses
  • Most if not all of the pre-existing esx_policejob features
  • EXTREMELY configurable
  • Full replacement for any script that depends on esx_policejob
  • And more!
Frequent updates / feature additions planned so stay tuned!


Configuration​

config.lua

Special Note: 100% functional/tested for ESX 1.2 and above; there is no guarantee at this time for older versions of es_extended!
Make it public or I want my Credits back!
 

RedJunior

Member
Joined
Aug 15, 2023
Messages
21
Reaction score
2
Points
3
Credits
10
AdvancedPoliceJob-WS
AdvancedPoliceJob-WS1920×1080 257 KB


Wasabi’s ESX/Police Job Replacement👮‍​


-=Stripped Content=-

Background​

I’ve created this script as much more immersive experience for both your law enforcement and your criminals! With features requested from my community members such as resisting arrest, tackling, multiple LEO departments, and full animations/props; this resource will serve as a necessity for your server.


Features​

  • Optimized with 0.00ms idle
  • Multiple LEO departments(No need for separate scripts for separate police jobs)
  • Full handcuff props and animations
  • Escorting animation
  • Keybinds for arrest(Configurable)
  • Resisting arrest via skill-check
  • Compatible with ox_inventory, qs-inventory, and mf_inventory(Code open to incorporate a different inventory)
  • Tackling(Configurable)
  • Job Menu (Configurable)
  • Fine players(Compatible with QBCore, okokBilling and esx billing OR any billing can be added to open code)
  • Boss menu(Compatible with wasabi_multijob, qb-management and esx_society)
  • Cloakroom(Compatible with esx_skin and my fork of fivem-appearance OR any skin script can be added to open code)
  • Optional target(By default compatible with qtarget/qb-target/ox_target)
  • Armory(Configurable by job grade)
  • Garage for land & air(Configurable by job grade)
  • Vehicle interaction menu added to job menu which includes vehicle ownership information, lockpicking vehicle, and impounding vehicle (New As of 1.0.5)
  • Ability to incorporate jail script(See docs)
  • Ability to view suspect’s identification
  • Ability to view and revoke licenses
  • Most if not all of the pre-existing esx_policejob features
  • EXTREMELY configurable
  • Full replacement for any script that depends on esx_policejob
  • And more!
Frequent updates / feature additions planned so stay tuned!


Configuration​

config.lua

Special Note: 100% functional/tested for ESX 1.2 and above; there is no guarantee at this time for older versions of es_extended!
Thank youu for the leeak
 

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