Mrbenjas2.0
New member
Features
- Optimized with 0.00ms idle
- Multiple LEO departments(No need for separate scripts for separate police jobs)
- Full handcuff props and animations
- Escorting animation
- Keybinds for arrest(Configurable)
- Resisting arrest via skill-check
- Compatible with ox_inventory, qs-inventory, and mf_inventory(Code open to incorporate a different inventory)
- Tackling(Configurable)
- Job Menu (Configurable)
- Fine players(Compatible with QBCore, okokBilling and esx billing OR any billing can be added to open code)
- Boss menu(Compatible with wasabi_multijob, qb-management and esx_society)
- Cloakroom(Compatible with esx_skin and my fork of fivem-appearance OR any skin script can be added to open code)
- Optional target(By default compatible with qtarget/qb-target/ox_target)
- Armory(Configurable by job grade)
- Garage for land & air(Configurable by job grade)
- Vehicle interaction menu added to job menu which includes vehicle ownership information, lockpicking vehicle, and impounding vehicle (New As of 1.0.5)
- Ability to incorporate jail script(See docs)
- Ability to view suspect’s identification
- Ability to view and revoke licenses
- Most if not all of the pre-existing esx_policejob features
- EXTREMELY configurable
- Full replacement for any script that depends on esx_policejob
- And more!