#1
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#21
Tamer173,
wrote:
I talked about it with kq and he said to rename the file accordingly to his prop name if i wanna use the tuner Carlift prop,
I followed his advice and...
I followed his advice and...
Unless you have a decrypted version of his script the only file you can modify to change prop name is the target.lua file in the client folder and the fxmanifest.
The version I have form him is paid and obscured, you need to get into locked files to make it work properly, you have to set 4 points of the polyzone for it to properly work that why I suggested the Mosely Nutt map it comes with the script for the same lift and uses area by vectors not polyzones
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#22
R3FLeXxBoYZz,
wrote:
I know its posted a lot. But does someone have the Tuner Shop Mlo at the docks but acttualy with the props to lift cars and stuff? Like you see on the...
WDWD
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CreatnTension,
wrote:
I removed the lift from my map for other custom ydr props but the lift files are still there if you want to add them back
[url=true]https://anonfiles...
[url=true]https://anonfiles...
R3FLeXxBoYZz,
wrote:
I know its posted a lot. But does someone have the Tuner Shop Mlo at the docks but acttualy with the props to lift cars and stuff? Like you see on the...
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#23
thank you very much .
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#24
is the garage model itself from nfs heat?
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