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NEW LEAK!!!! HEIST CONTRACTS, LUNAR SCRIPT, QBCORE & ESX, OPEN SOURCE

camilol977 camilol977 Started 35 replies 7,557 views 120 Credits

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#1
Full Decrypted Open Source All editable files, SUCCESSFULLY TESTED Frameworks: ESX, QBCORE.


[I][B][I][B] lunar_minigames dependency:
[/B][/I][/B][/I]
#1
Human readable open source or decrypted ??
#2
no añades lunar_minigames, que hacemos ahora ¿?
#3
do u have lunar_minigames dependency??
#4




mrkiiee13_,

wrote:



no añades lunar_minigames, que hacemos ahora ¿?




I'm working on it, and when I have it, I'll publish it here.
#5




raph1556,

wrote:



do u have lunar_minigames dependency??




I'm working on it, and when I have it, I'll publish it here.
#6




camilol977,

wrote:



Estoy trabajando en ello y cuando lo tenga lo publicaré aquí.




es inutil comprar el guion sin tener los minijuegos aun y no esta descifrado esta en bytecode
#7
don't buy i scriptts are not fully open sourrce they are nott cleaned
#8




festivejones,

wrote:



don't buy i scriptts are not fully open sourrce they are nott cleaned




It's completely clean and fully open source. If you don't know how to configure it, there are readme files inside to guide you. Also, don't decrypt the prompts because they're not necessary, so don't say things you don't know.
#9




camilol977,

wrote:



It's completely clean and fully open source. If you don't know how to configure it, there are readme files inside to guide you. Also, don�...




[attachment removed]

explain me that goofy dumbass its you you don't know and mother fucking dumb[/attachment]
#10




festivejones,

wrote:



[attachment removed]

explain me that goofy dumbass its you you don't know and mother fucking dumb




I don't see a problem with it. It works on my server, so I don't understand what your problem is. Do you want to copy it and don't understand how the script is designed?[/attachment]
#11




camilol977,

wrote:



I don't see a problem with it. It works on my server, so I don't understand what your problem is. Do you want to copy it and don't unde...




sn los minijuegos imposible que nos funcionen a nosotros
#12




mrkiiee13_,

wrote:



sn los minijuegos imposible que nos funcionen a nosotros




The mini-games are posted above.
#13
[script:lunar_heistco] SCRIPT ERROR: @lunar_heistcontracts/init.lua:28: attempt to index a nil value (local 'L2_1')

[script:lunar_heistco] SCRIPT ERROR: @lunar_heistcontracts/server/contracts/fleeca.lua:20: attempt to index a nil value (local 'L10_1')

[script:lunar_heistco] > fn (@lunar_heistcontracts/server/contracts/fleeca.lua:20)



[script:lunar_heistco] SCRIPT ERROR: @lunar_heistcontracts/server/main.lua:871: attempt to index a nil value (local 'L1_2')

[script:lunar_heistco] > L0_2 (@lunar_heistcontracts/server/main.lua:871)

[script:lunar_heistco] > fn (@lunar_heistcontracts/server/main.lua:1214)

[script:lunar_heistco] SCRIPT ERROR: @lunar_heistcontracts/server/contracts/boosting.lua:357: attempt to index a nil value (local 'L0_2')

[script:lunar_heistco] > callback (@lunar_heistcontracts/server/contracts/boosting.lua:357)

[script:lunar_heistco] > fn (@ox_lib/init.lua:142)



its not working...[/script][/script][/script][/script][/script][/script][/script][/script][/script]
#14




braitasduchas,

wrote:



[script:lunar_heistco] SCRIPT ERROR: @lunar_heistcontracts/init.lua:28: attempt to index a nil value (local 'L2_1')

[script:lunar_heistco] S...




you need to clear the bytecode tu readable lua code[/script][/script][/script][/script][/script][/script][/script][/script][/script]
#15




mrkiiee13_,

wrote:



you need to clear the bytecode tu readable lua code




but how?
#16
got same errors, how does one clear the bytecode?
#17
whit ia
#18




raph1556,

wrote:



whit ia




not sure what you mean, or if you're replying to me.
#19
vdb dfngdgfnf g
#20
anyone fix it?