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JG-Dealerships | 100% Actually Working | Test Driving | Financing | Vehicle Stats | Boss Menu

nightss nightss Started 57 replies 11,774 views 250 Credits

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#1


mort1542,
wrote:

please leak yours cause this one is trash



Billx420,
wrote:

i bought it and it doesn't work would you mind leak yours..?



Roekeloos1993,
wrote:

can you post your script is that 1 fully working>?

Please let me know if it works the same for qb-core, I've only tested this on ESX. There are qb-core configurable options. ONLY KNOWN ISSUES: - Some vehicles 'infinite load' in the showroom. To fix this, simply "leave showroom" and then re-enter if you'd like. (I believe I've already fixed this entirely!) - After a TEST drive, the vehicle remains in the showroom visually overlapping other vehicles. I've fixed this before - just didn't realize it returned after further patches. Test drives work perfectly, but will provide a visual error in the showroom afterward until game-restart. Will be patching this TODAY (again)... Will send updated links individually, so please leave a comment if you purchase this so I can keep track! Higher cost due to the following: Well, for starters - it actually works. Over 400 custom lore-friendly cars have already been added. Obviously, you will need the cars - also includes default GTA cars as well, for PDM, filler etc. Please note: I'm not sure if I'll need to provide an additional .sql for the vehicle lists, so just let me know.. I believe you might need my custom cars .sql for this. If so, I'll just remove this part and you can build .sql's for your own vehicles to import. Developer notes: Compile/.zip your car pack(s) data folder(s) and allow ChatGPT to analyze the file for spawncode names. Then have ChatGPT compile a .sql using your vehicles spawncodes as well as each vehicle category it should fall into: luxury, sports, muscle, offroad, trucks, etc. Then simply import your new vehicles .sql and restart the script/server. After restarting > /dealeradmin > import > locate .sql via in-game dealer panel. Pre-configured for the following Custom MLO's: (these coordinates can be changed via configs) Premium Deluxe Motorsports (Adam Apple's Blvd) Luxury Autos (Rockford Hills) Benefactor Gallivanter (Vinewood Hills, Spanish Ave) Also includes: Boat & Airplane dealerships. Configured boss menu locations which is assigned to dealership owners. Everything has custom blips, names, locations, etc. I've spent countless hours patching and configuring this script. It's out-of-the-box ready to go, simply configure your cars into it using /dealeradmin. Vehicle Keys configured to "none" = wx_carlock (can be easily changed via configs) - it's just what I use. Alternative vehicle key options: "qb-vehiclekeys" "MrNewbVehicleKeys" "jaksam-vehicles-keys" "qs-vehiclekeys" "mk_vehiclekeys" "wasabi_carlock" "cd_garage" "okokGarage" "t1ger_keys" "Renewed" "tgiann-hotwire" BE SURE TO: jg-dealerships > config > config.lua > "Config.AutoRunSQL = true" > to false after running the script the FIRST TIME! Let me know if you have any questions! You'll notice extra .zip files - those are just backups incase re-writing the code went badly and can be removed. JG-Dealerships:
#41
4
#42
8484
#43
diddle me
#44
ddddd33
#45
rly
#46
2020
#47
diddy me
#48
coolski
#49
remme
#50
almost there
#51
diddy934
#52
colo
#53
Let me know if you have any questions!
#54
@@nightss Could you upload your script, please? I see in many comments that you've updated the script — could you reply to this message with how many credits you want? From what I can tell, you have it 100% working & tested.
#55
hello my cl-main.lua is damaged can anyone sand this file to me?
#56
@@nightss I am having this issue how to fix it As you can see in the ss i provide you only the dashboard vehicles and settings are loading everything else is not loading and there is nothing in server or client console [attachment removed][attachment removed][attachment removed][attachment removed][attachment removed][attachment removed][attachment removed][/attachment][/attachment][/attachment][/attachment][/attachment][/attachment][/attachment]
#57
farming