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[FREE] All Molomodding's MLO's - Fully Open Source

Raylegend Raylegend Started 28 replies 1,741 views 1 Credits

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#1
All of Molo's MLO's that have been decrypted and fixed to be openable in codewalker and oiv (thanks to @bundeskanzler_olaf) for (basically) free. Let me know what else to post Previews: https://www.molo-modding.com/category/vanilla

(Charging 1 credit so people don't just steal the link) I'm broke so if you want to donate any credits :)

#1
This is crazy, man. The mappings are open source and work 100%. You should charge more credit for this.
#2
Since they're free to get everywhere, there's really no need to charge anymore credits for that.
#3
thank you my man!! you are my lord
#4




bappo,

wrote:



Since they're free to get everywhere, there's really no need to charge anymore credits for that.




and yet people still do
#5




Raylegend,

wrote:



All of Molo's MLO's that have been decrypted and fixed to be openable in codewalker and oiv (thanks to @bundeskanzler_olaf) for (basically) ...




Yo bro so they are not bannable right?

Because they can be open with code walker?
#6




dani_92569,

wrote:



Yo bro so they are not bannable right?

Because they can be open with code walker?




that is the theory. there are people who are currently bypassing bans by using this method so it should be safe.

but while it is very unlikely cfx can find a way to detect this and you are probably fine doing so, i of course don't know for 100% certainty
#7




Raylegend,

wrote:



that is the theory. there are people who are currently bypassing bans by using this method so it should be safe.

but while it is very unlikely cfx can...




do we need to change the names of the maps?
#8




dani_92569,

wrote:



do we need to change the names of the maps?




no, but you can if it gives you peace of mind
#9




Raylegend,

wrote:



no, but you can if it gives you peace of mind




Ty for this wonderful leak man!!!
#10
Thanks for this bro really appreciate it

I’ve been trying to find all of these 🔥
#11




Raylegend,

wrote:



All of Molo's MLO's that have been decrypted and fixed to be openable in codewalker and oiv (thanks to @bundeskanzler_olaf) for (basically) ...




missing map molo lspd hq
#12
sup please puutt creditts so i can gift you some
#13




SoloGamer,

wrote:



missing map molo lspd hq




https://gofile.io/d/nlhrLD there u go enjoy
#14




Raylegend,

wrote:







ty but is missing doors on codewalker:

[attachment removed]

edit: alot of props missing some benches and ect..[/attachment]
#15




Raylegend,

wrote:







missing alot of props form some rooms do you have any extrafile i need?



[attachment removed][/attachment]
#16




SoloGamer,

wrote:



missing alot of props form some rooms do you have any extrafile i need?



[attachment removed]




is it like that in-game? codewalker usually appears different for me too[/attachment]
#17




Raylegend,

wrote:



is it like that in-game? codewalker usually appears different for me too






if its not showing in codewalker it will not shown in the game so yea
#18




SoloGamer,

wrote:



if its not showing in codewalker it will not shown in the game so yea




[attachment removed]

[attachment removed][/attachment][/attachment]
#19




Raylegend,

wrote:



[attachment removed]

[attachment removed]




so you still have some files not fully open i guess some files not loading becuse they are not fully open serach the doors on open iv[/attachment][/attachment]
#20




SoloGamer,

wrote:



so you still have some files not fully open i guess some files not loading becuse they are not fully open serach the doors on open iv




[attachment removed]



codewalker does not load everything + if it wasn't unlocked it would be doing the broken model thing[/attachment]