strange1100
Member
wow thank you so much
good job for scripyt !-=Stripped Content=-https://www.4shared.com/rar/3cbpGiLbge/wasabi_police.html?
- Optimized with 0.00ms idle
- Multiple LEO departments(No need for separate scripts for separate police jobs)
- Full handcuff props and animations
- Escorting animation
- Keybinds for arrest(Configurable)
- Resisting arrest via skill-check
- Compatible with ox_inventory, qb-inventory, qs-inventory, and mf_inventory(Code open to incorporate a different inventory)
- Tackling(Configurable)
- Job Menu (Configurable)
- Fine players(Compatible with QBCore, okokBilling and esx billing OR any billing can be added to open code)
- Boss menu(Compatible with wasabi_multijob, qb-management and esx_society)
- Cloakroom(Compatible with esx_skin and my fork of fivem-appearance OR any skin script can be added to open code)
- Optional target(By default compatible with qtarget/qb-target/ox_target)
- Armory(Configurable by job grade)
- Garage for land & air(Configurable by job grade)
- Vehicle interaction menu added to job menu which includes vehicle ownership information, lockpicking vehicle, and impounding vehicle (New As of 1.0.5)
- Ability to incorporate jail script(See docs)
- Ability to view suspect’s identification
- Ability to view and revoke licenses
- Most if not all of the pre-existing esx_policejob features
- EXTREMELY configurable
- Full replacement for any script that depends on esx_policejob
- And more!
I know it's already been posted, but a bad link broke it. All credits to @1443_
W leak fr! Does this script require any other assets?-=Stripped Content=-https://www.4shared.com/rar/3cbpGiLbge/wasabi_police.html?
- Optimized with 0.00ms idle
- Multiple LEO departments(No need for separate scripts for separate police jobs)
- Full handcuff props and animations
- Escorting animation
- Keybinds for arrest(Configurable)
- Resisting arrest via skill-check
- Compatible with ox_inventory, qb-inventory, qs-inventory, and mf_inventory(Code open to incorporate a different inventory)
- Tackling(Configurable)
- Job Menu (Configurable)
- Fine players(Compatible with QBCore, okokBilling and esx billing OR any billing can be added to open code)
- Boss menu(Compatible with wasabi_multijob, qb-management and esx_society)
- Cloakroom(Compatible with esx_skin and my fork of fivem-appearance OR any skin script can be added to open code)
- Optional target(By default compatible with qtarget/qb-target/ox_target)
- Armory(Configurable by job grade)
- Garage for land & air(Configurable by job grade)
- Vehicle interaction menu added to job menu which includes vehicle ownership information, lockpicking vehicle, and impounding vehicle (New As of 1.0.5)
- Ability to incorporate jail script(See docs)
- Ability to view suspect’s identification
- Ability to view and revoke licenses
- Most if not all of the pre-existing esx_policejob features
- EXTREMELY configurable
- Full replacement for any script that depends on esx_policejob
- And more!
I know it's already been posted, but a bad link broke it. All credits to @1443_
THANK YOU FOR ALERTING ME I WILL GIVE YOU A REFUND BECAUSE I NO LONGER HAVE THE FILE.dead link repost new download link please
Je cherche un job police cest genial merci mec**** LE LIEN EST TOMBE ET JE N'AI PLUS LE FICHIER ****
- Optimisé avec 0,00 ms d'inactivité
- Plusieurs services de police (pas besoin de scripts distincts pour des tâches de police distinctes)
- Accessoires et animations complets des menottes
- Animation d'accompagnement
- Raccourcis clavier pour l'arrestation (configurables)
- Résister à l'arrestation via un test de compétence
- Compatible avec ox_inventory, qb-inventory, qs-inventory et mf_inventory (code ouvert pour incorporer un inventaire différent)
- Plaquage (configurable)
- Menu des tâches (configurable)
- Bons joueurs (compatibles avec QBCore, okokBilling et esx billing OU toute facturation peut être ajoutée au code ouvert)
- Menu Boss (compatible avec wasabi_multijob, qb-management et esx_society)
- Vestiaire (compatible avec esx_skin et mon fork de fivem-appearance OU n'importe quel script de skin peut être ajouté pour ouvrir le code)
- Cible facultative (par défaut compatible avec qtarget/qb-target/ox_target)
- Armurerie (configurable par niveau de poste)
- Garage pour terrain et air (configurable selon le niveau de travail)
- Menu d'interaction avec le véhicule ajouté au menu des tâches, qui comprend les informations sur la propriété du véhicule, le crochetage du véhicule et la mise en fourrière du véhicule (nouveau à partir de la version 1.0.5)
- Possibilité d'intégrer un script de prison (voir la documentation)
- Possibilité de visualiser l'identité du suspect
- Possibilité de visualiser et de révoquer les licences
- La plupart, sinon la totalité, des fonctionnalités esx_policejob préexistantes
- EXTRÊMEMENT configurable
- Remplacement complet de tout script dépendant de esx_policejob
- Et plus encore !
Je sais que cela a déjà été publié, mais un mauvais lien l'a cassé. Tous les crédits reviennent à @1443_